Halo: The Master Chief Collection

Halo: The Master Chief Collection

Floodhalla - A Halo 3 AI War
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III AVIATOR III  [开发者] 2023 年 6 月 21 日 下午 2:45
Floodhalla Version 1.1 Update
A major update is now available for Floodhalla! Many bugs/quirks of the previous version have been resolved, and many requests/changes have been implemented. This map is now much more improved and polished compared to the release version. See the changelog below for all adjustments:

- All issues with AI hesitating to advance into combat have been fixed. Battles are now more intense and frequent. After deploying/spawning, the AI will immediately progress to the center of the map to attack the opposing team. The only squad excluded is the initial survivors, who are slower to advance. This is intentional and by design.

- Flood Dispersal Pods from the last campaign mission of H3 added to this level. Flood squads including the Carriers and Pure Forms are deployed via these dispersal pods at the Flood controlled tower. In addition, dispersal pods will land throughout the map at random intervals carrying a variety of different Flood squads. So stay on your toes at all times and in all locations. The Flood could arrive anywhere at any time!

- Gold Sentinel Captain from Halo 2 added as a possibility for spawn with the Sentinel squad. I was not able to get the AI to use the included Blue Eliminator Beam, but I still included the weapon at the base of the Sentinel wall. This is a custom made asset made by another modder, he is credited in the Credits section!

- ODST squad upgraded to include more possibilities for weapons and ranks.

- Phantom that drops the Elites and Grunts now has a proper grav lift activation when deploying these troops. There is also now a slightly higher chance of getting Energy Sword Elites.

- Beam Rifle wielding Flood and Elites removed - as the weapon is ineffective against Flood, and the Flood cannot fire the weapon.

- Code side cleanup with many optimizations.
最后由 III AVIATOR III 编辑于; 2023 年 10 月 16 日 下午 10:58