RimWorld
Rakkle Gene (BioTech)
 Ce sujet a été épinglé, cela doit être important
ailk97  [dév.] 20 nov. 2022 à 0h17
Bugs & Errors
Write here if you have any problems. Make patch or something else whats will be need.
Dernière modification de ailk97; 20 nov. 2022 à 0h18
< >
Affichage des commentaires 1 à 15 sur 27
Mr.T 20 nov. 2022 à 11h40 
Would you know why pawns generated from this mod have no hair? Defaults to bald for some reason. No errors or log. Very strange.
ailk97  [dév.] 20 nov. 2022 à 11h54 
Mr.T a écrit :
Would you know why pawns generated from this mod have no hair? Defaults to bald for some reason. No errors or log. Very strange.
Check ideology. Mod is trying use hair what usually blocked by your ideology, check it
HAR really hates this and keeps throwing errors about missing textures every time a Rakkle is on screen if both mods are installed.
Nothing is broken...everything shows up finejust log spam (Could it be some legacy code from the HAR version getting called?)
Here is a log with just the two and their required files:
https://gist.github.com/a4ca3f2e710086efa25605c3c5f424e0
Mr.T 20 nov. 2022 à 15h19 
ailk97 a écrit :
Mr.T a écrit :
Would you know why pawns generated from this mod have no hair? Defaults to bald for some reason. No errors or log. Very strange.
Check ideology. Mod is trying use hair what usually blocked by your ideology, check it

Many thanks! That was basically it! Cause I was loading an old ideology which had hairs from this mod forbidden that's why they came out as bald.

All fixed
ailk97  [dév.] 20 nov. 2022 à 18h53 
Jedia Kyrol a écrit :
HAR really hates this and keeps throwing errors about missing textures every time a Rakkle is on screen if both mods are installed.
Nothing is broken...everything shows up finejust log spam (Could it be some legacy code from the HAR version getting called?)
Here is a log with just the two and their required files:
https://gist.github.com/a4ca3f2e710086efa25605c3c5f424e0
Yep, this is har, but idk whats a legacy cod make this. Check this later
Dernière modification de ailk97; 20 nov. 2022 à 18h53
Jedia Kyrol a écrit :
HAR really hates this and keeps throwing errors about missing textures every time a Rakkle is on screen if both mods are installed.
Nothing is broken...everything shows up finejust log spam (Could it be some legacy code from the HAR version getting called?)
Here is a log with just the two and their required files:
https://gist.github.com/a4ca3f2e710086efa25605c3c5f424e0


ailk97 a écrit :
Jedia Kyrol a écrit :
HAR really hates this and keeps throwing errors about missing textures every time a Rakkle is on screen if both mods are installed.
Nothing is broken...everything shows up finejust log spam (Could it be some legacy code from the HAR version getting called?)
Here is a log with just the two and their required files:
https://gist.github.com/a4ca3f2e710086efa25605c3c5f424e0
Yep, this is har, but idk whats a legacy cod make this. Check this later

This is because of gene tools. Not compatible with HAR. I should've made this clear on the mod's page. Both mods change pawn rendering.
ailk97  [dév.] 20 nov. 2022 à 21h58 
Parker a écrit :
Jedia Kyrol a écrit :
HAR really hates this and keeps throwing errors about missing textures every time a Rakkle is on screen if both mods are installed.
Nothing is broken...everything shows up finejust log spam (Could it be some legacy code from the HAR version getting called?)
Here is a log with just the two and their required files:
https://gist.github.com/a4ca3f2e710086efa25605c3c5f424e0


ailk97 a écrit :
Yep, this is har, but idk whats a legacy cod make this. Check this later

This is because of gene tools. Not compatible with HAR. I should've made this clear on the mod's page. Both mods change pawn rendering.
So thats how it is, thanks you, today make patch for incompatibility
Dernière modification de ailk97; 20 nov. 2022 à 22h00
not game breaking error's, just some single minor issues with yayos animation and body size genes.

yayos animation: head and tail go the opposing direction than what the body is when sleeping

body size genes: tail detaches itself slightly at diffrent body sizes (colossus gene seems to have one of the highest detatchment as far as i know.)
ailk97  [dév.] 21 nov. 2022 à 20h43 
warmainiac a écrit :
not game breaking error's, just some single minor issues with yayos animation and body size genes.

yayos animation: head and tail go the opposing direction than what the body is when sleeping

body size genes: tail detaches itself slightly at diffrent body sizes (colossus gene seems to have one of the highest detatchment as far as i know.)
Im check the mods. In yayo's animation i don't see problem. Body size genes increase body, but not tails - i try fix that, but idk how
Новая враждебная фракция раклов нападает без одежды и оружия и причём 90% рейдов проводит только она, надеюсь понятно высказался) спасибо
ailk97  [dév.] 23 nov. 2022 à 1h17 
Zokirchan a écrit :
Новая враждебная фракция раклов нападает без одежды и оружия и причём 90% рейдов проводит только она, надеюсь понятно высказался) спасибо
Это не совсем баг, тут прикол в том, что фракция на ранних этапах игры отправляет голых как рабов и всё такое. А уже после, когда колония будет представлять из себя чуть лучше чем 3 дебила с винтовками, там в теории должны начатся рейды с огнестрелом. Типо такая фракция на все этапы игры. Какая у тебя стоимость поселения, сколько дней прошло с начала игры и какой рассказчик со сложностью?
Rakkle incubator factions should have he Canibalism meme if Ideology is active.

Also Rakkle genes never get inherited, even when I pair up two rakkle.
After the newest Character Editor update, I can no longer choose the rakkle heads in the editor. There is only the standart "Average Wide"... available. It ain't looking pretty on the character.
ailk97  [dév.] 28 nov. 2022 à 0h17 
Darth Bratpfanne a écrit :
After the newest Character Editor update, I can no longer choose the rakkle heads in the editor. There is only the standart "Average Wide"... available. It ain't looking pretty on the character.
Try use genes for changing head. I know about this, but idk how to fix that. Only if pawn already spawn with rakkle head, you can select another rakkles heads in character editor. But if you select another head, you cant select rakkle head one more time. But i will check what i can make with it
ailk97  [dév.] 28 nov. 2022 à 0h19 
doomsought a écrit :
Rakkle incubator factions should have he Canibalism meme if Ideology is active.

Also Rakkle genes never get inherited, even when I pair up two rakkle.
I will check it later
< >
Affichage des commentaires 1 à 15 sur 27
Par page : 1530 50