Empyrion - Galactic Survival

Empyrion - Galactic Survival

⛔ (OBSOLETE) Reforged Eden 1
Zolokhan 2023 年 7 月 12 日 下午 5:45
Help with changing recipes
I have modded this mod for my own personal use to make Fusion Generators craftable without having to hunt down Thermal Dynamics to buy radiation shielding ... I plan on killing Polaris and allying with Zirax this time .. so I have no clue how to obtain Radiation Shielding without Polaris. I also made heat exchangers craftable also since I have no idea how to obtain them without killing Secotr commands or buying from Polaris.

I added the Templates to the list and the Radiation Sheilds are craftable BUT the deconstructor is completely glitched and will not allow itself to be placed in the game ... this happened before when i made a mistake with the recipes . but I have no clue how to fix the problem with the deconstructor. I have tried Deconoveride or making the them base items: true but none of it works and the Deconstructor is not laoding and it recently caused my entire capital vessel to dissappear ...

So how do i add recipes that do not glitch out the deconstructor?

Thank you - this mod is the best.
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Vermillion  [开发者] 2023 年 7 月 13 日 上午 3:47 
Don't add a new recipe. Just go to the existing deconstruction recipe in the Templates.ecf for the Component and give them a constructor type (e.g. "AdvC") and they'll be craftable.
Zolokhan 2023 年 7 月 13 日 上午 5:19 
Thank you ! I did not know there were recipes for these items. When is Eleon games going to pay you ? lol

While your here another question - the vanilla game is way too passive and I was trying to look into adding more aggressive AI actions - like ships actively hunting you when you warp into a sector if you are hostile or just all hostile ships in the sector coming after you. Or even just enlarging all AI ships aggro range. Where are those encounters in the files?

Or like Zirax like troop transports for all the other factions that happen way more. Or just incerasing the aggro range of drones - I really enjoyed the new drones on Abyss bases - they seemed more aggressive.

Thanks for any ideas.
ravien_ff  [开发者] 2023 年 7 月 13 日 上午 11:42 
引用自 Zolokhan
Thank you ! I did not know there were recipes for these items. When is Eleon games going to pay you ? lol

While your here another question - the vanilla game is way too passive and I was trying to look into adding more aggressive AI actions - like ships actively hunting you when you warp into a sector if you are hostile or just all hostile ships in the sector coming after you. Or even just enlarging all AI ships aggro range. Where are those encounters in the files?

Or like Zirax like troop transports for all the other factions that happen way more. Or just incerasing the aggro range of drones - I really enjoyed the new drones on Abyss bases - they seemed more aggressive.

Thanks for any ideas.

Not possible to increase the range they see you.
The closest you can do is increase their patrol ranges and the range they respond to call for help from other ships.
These are set on the playfield files for each patrol vessel group near the bottom of the playfield file.
Zolokhan 2023 年 7 月 14 日 上午 7:12 
Thank you !
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