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For those who dont like some of the restrictions... Can learn a little on how to mod and you can edit those restrictions. I have not seen the mod structure here honestly... As I did mods for 7D2D and couple others not this. But should be same. So shouldnt be too hard to adjust some numbers like make of some thing or its power use/production.
So get RE2 and just sneak a few personal edits to your LOCAL copy. And shouldnt need be said but dont reupload with out Ravien permission!
I really do not want to just outright remove it as I know that some people do still play it and understand that it's at a "play at your own risk" type thing. I never want to take away something that others are enjoying.
I remember you previously considered locking the comments (before RE2's release), which seems like a good solution. I suggest leaving a final comment noting that the scenario's last working version is v1.12.3 and linking to the RE2 for its continued development.
I'm still interested in RE1 precisely because RE2's restrictions turn me off. This is why I avoid the server and stick to my own single-player world: no rushing, no competition, no comparing achievements. So, to find anti-griefing protection or banned setting changes in this context is to recreate the exact multiplayer server environment I'm so desperately trying to avoid.
1: OBSOLETE
2: WILL RECEIVE NO SUPPORT WHATSOEVER.
Please stop making complaints about it, especially those directed at the game's developers.
I really do not want to hide it or remove it from the workshop but if it keeps causing complaints I may have to.
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/2550354956/3713810544747188817/
Playing obsolete scenarios is not recommended.
Been seeing a few posts lately about issues while playing RE1 and want to make clear this is an obsolete scenario that is no longer supported.
If not, will it be fixed? if not thats okay, it would just be nice to know!
If it's something easy I will (probably) update it, but if it involves a significant amount of work then no.
As for unpaid,, That does suck due to amount of investment you both need to do. But you can use it as profolio down road to get job in the field :-) So can be seen as investment in future. I hope you do get donations to help.
But yes not every mod will be exactly as a user wants. As modder might not have same view. So have to accept that not all will be perfect :-) I like the idea of RE2 just not the balance or implementation. But I still appreciate the effort they both putting into it.
I don't know if you realise this or not, but there are a lot of players out there who don't want to move to RE2. It seems like all the joy has been ripped out of the game in order to bow down to the die-hard minority. RE2 is heavily unbalanced, extremely unfriendly to casual players, and just doesn't have the same magic that RE1 had. If you wanna survive in RE2 you have to build the same ship as every other die-hard player. There's no room for customisation. There's no room for creativity. Build a box out of alien blocks with all your equipment in their own sealed compartments. Then you can decorate the exterior to make it look all pretty, knowing full well all those blocks are gonna get blown to hell.
It's literally a part time, unpaid job and that would have turned it into a full time, unpaid job.
=) Thank you for all you do good sir.
What you see is what you get in RE1. There's no further development of this scenario, therefor whatever you see in the PDA is it as far as main missions go.