Garry's Mod

Garry's Mod

GMod 12 Viewmodel Origins
 Ten wątek został przypięty, więc pewnie jest ważny
Bug [not sure if it happens to anyone else]
the toolgun keeps turning invisible when i switch to it, every other weapon is fine
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Wyświetlanie 1-15 z 15 komentarzy
Çơṛvęŧ 3 grudnia 2019 o 14:34 
multiplayer| when i click something with it, it plays the revolver reload animation, right-click plays the cylinder spinning sound

single player| viewmodel shows up fine, but no animations play when left-clicking, right-clicking, or pressing R, model is static
Ostatnio edytowany przez: Çơṛvęŧ; 3 grudnia 2019 o 15:46
Fesiug  [producent] 3 grudnia 2019 o 17:19 
Going to test this out.
Fesiug  [producent] 3 grudnia 2019 o 17:26 
Yep, the tool gun is broken in both modes. Going to try to fix this.
Çơṛvęŧ 3 grudnia 2019 o 17:47 
also the crowbar has a little artifacting when it's swung, you can just barely see it on the right side
Fesiug  [producent] 3 grudnia 2019 o 17:54 
if you mean the little return to idle after a missed swing, thats normal
Souper 4 grudnia 2019 o 0:42 
When it comes to Multiplayer, make sure the order of the animations match that of the original model, otherwise it's bound to glitch out.
flamingo 8 lipca 2021 o 3:13 
THE CROWBAR ARM IS CLIPING FIX IT
Fesiug  [producent] 8 lipca 2021 o 7:47 
Początkowo opublikowane przez flamingo:
THE CROWBAR ARM IS CLIPING FIX IT
baby cry cry
toolgun 23 marca 2022 o 23:27 
how am i gonna change the dark blue-ish color into the orange suit from hl2?
Fesiug  [producent] 24 marca 2022 o 5:56 
you download a different addon
Digital Wolf 31 lipca 2022 o 12:44 
The Crowbar arm clips the end of the arms for most player-models, and doesn't look all that great. It's really upsetting too as it happens with the default HL2 H.E.V. MK V view-model from Half-Life 2 because if that wasn't a problem, that would make it perfect, I am betting there is a way to fix it, but I have no clue how. If the dev who made the mod ever reads this, it would be nice if you would fix this, and really make it truly awesome.
Aether 23 lutego 2023 o 13:52 
I've dug around a bit, and I may have figured out how to fix the Toolgun.

Comparing both v_toolgun and c_toolgun, c contains a few a_adjustment animation layers for the weapon firing (a_fire01/02), which I highly suspect cause issues if they become missing.

I did a bit of testing, and you can get around this issue by calculating the position of v_toolgun and translating all of c_toolgun's animations to those positions. And for me, that doesn't cause any issues at all.
Fesiug  [producent] 24 lutego 2023 o 5:30 
Mmm. Thanks
sniper 20 października 2023 o 7:02 
no bugs on me or problems
nice bro Keep it up!
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