Team Fortress 2

Team Fortress 2

Timely Demise
Sensethenn 21. juli 2015 kl. 12.44
Stats Idea
- 10 secs until detination
+ explodes destroying buildings and and killing players in range
- has a range of a sentry when exploded

(someone change the range i think that is to OP)
< >
Viser 115 av 18 kommentarer
soap 31. juli 2015 kl. 9.11 
I think it should have a nuke sound. You know what I mean.
Sist redigert av soap; 31. juli 2015 kl. 9.11
i like the idea but the explosion radius should only be like the people standing next to it. this is my idea

5 secs longer to detonation
explodes when buildings are destroyed
explosion radious varies from the level of the sentry (1= only people standing next to it) (2= bit wider like 2 people away from the sentry) (3= 3 people away from the sentry)

hope i helped, and this item would be pretty cool
BombtailsTheFox™ 17. aug. 2015 kl. 13.09 
Here's the stats idea i had. I hope the weapon wouldn't be overpowered and admins would accept it.
+30% Sapper health
+On building kill, it explodes and damages other building and people around it
+10 seconds until the detonation
+Sapped building will istantly be destroyed if not removed within 10 seconds
+30% blast radius
+Sapper cannot be removed when the timer has 3 or less seconds
-You can only place 1 sapper at time
-20% blast damage took from the sapper's blast
-50% Sapper damage penalty against players
-Players can hear tick noise from far away
D'lish 20. sep. 2015 kl. 17.32 
make a negitive only takes one hit with a wrench to remove
syni0_ 22. nov. 2015 kl. 7.27 
- Takes 6 sec more to explode
- 50% Sapper pv
- Can place 1 at time
+ Explode instead of sap
+ The explosion have the same range of the caber
+ Cannot be break in the last 3 seconds
Fantastic balls 12. feb. 2016 kl. 7.48 
8-9 seconds to explode
Does not disable sentry
Explosion radius like 1.5 meters
-66% sapper health (for the jag)
Ezra 12. feb. 2016 kl. 14.03 
Alt Fire: Can explode the after 3 seconds, killing the building and everyone around it, including yourself.
  • +30% blast radius
  • +Minicrits the engineer
  • -66% slower sap time
  • -1 hit to remove sapper
  • -When sapped, has an outline for 3 seconds revealing the location of the sapped building
  • -Glows red for 0.5 seconds then detonates
  • When destroyed: -33% cloak, +Temporary speed boost

If you airblast it when glowing can actually reduce the damage of the explosion by 66%
Sist redigert av Ezra; 12. feb. 2016 kl. 14.05
Lughzi 19. jan. 2017 kl. 10.42 
Opprinnelig skrevet av Australium black box:
Opprinnelig skrevet av Quality Molasses:
make a negitive only takes one hit with a wrench to remove

yea that would be good. its just a bomb of clearly just dynamite
because the wrench cut the correct wire right?
Sist redigert av Lughzi; 19. jan. 2017 kl. 10.43
Grimlock 19. feb. 2017 kl. 19.48 
Maybe also make it not disable the sentry, since you know... TNT doesn't sap tech
D.C. Sobble 19. des. 2017 kl. 5.51 
Pros:
+30% Explosion Radius
+ After 10 seconds the bomb will explode damaging Players and Building that are in it range
+ damaging sapped buildings reduces the timer
+ The Bomb can’t be destroyed at the last 3 seconds
+ Minicrits the Engineer

Cons:
-100% sapper Damage Penalty
-50% Sapper Health
- the bomb has to recrahge 2 seconds before it can be used again
Sist redigert av D.C. Sobble; 6. jan. 2018 kl. 7.56
Dardy Meume 3. jan. 2018 kl. 23.53 
it would have a ticking noise that gets faster and faster the closer it is to exploding and it doesnt disable sentries but makes them shoot way slower.
Elrikard 8. jan. 2018 kl. 11.30 
you thow it at sum thing 3 sekins later it dells 50 damige to evey one in a roket blast distanse kan be youd withawt a billding:steamhappy:
Elrikard 8. jan. 2018 kl. 11.33 
boom
Wizard(s) 29. jan. 2018 kl. 8.54 
explosive range is too far
Mr. Purple 8. apr. 2018 kl. 6.25 
I'm cool with blu scouts idea, but it should have this downside:


-can only place one at a time. once bomb detonates, it has a 20 second recharge.
< >
Viser 115 av 18 kommentarer
Per side: 1530 50