Team Fortress 2

Team Fortress 2

Timely Demise
Sensethenn 2015년 7월 21일 오후 12시 44분
Stats Idea
- 10 secs until detination
+ explodes destroying buildings and and killing players in range
- has a range of a sentry when exploded

(someone change the range i think that is to OP)
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전체 댓글 18개 중 1~15개 표시 중
soap 2015년 7월 31일 오전 9시 11분 
I think it should have a nuke sound. You know what I mean.
soap 님이 마지막으로 수정; 2015년 7월 31일 오전 9시 11분
Sexywaffle | Hobo mooses 2015년 8월 12일 오후 6시 27분 
i like the idea but the explosion radius should only be like the people standing next to it. this is my idea

5 secs longer to detonation
explodes when buildings are destroyed
explosion radious varies from the level of the sentry (1= only people standing next to it) (2= bit wider like 2 people away from the sentry) (3= 3 people away from the sentry)

hope i helped, and this item would be pretty cool
BombtailsTheFox™ 2015년 8월 17일 오후 1시 09분 
Here's the stats idea i had. I hope the weapon wouldn't be overpowered and admins would accept it.
+30% Sapper health
+On building kill, it explodes and damages other building and people around it
+10 seconds until the detonation
+Sapped building will istantly be destroyed if not removed within 10 seconds
+30% blast radius
+Sapper cannot be removed when the timer has 3 or less seconds
-You can only place 1 sapper at time
-20% blast damage took from the sapper's blast
-50% Sapper damage penalty against players
-Players can hear tick noise from far away
D'lish 2015년 9월 20일 오후 5시 32분 
make a negitive only takes one hit with a wrench to remove
syni0_ 2015년 11월 22일 오전 7시 27분 
- Takes 6 sec more to explode
- 50% Sapper pv
- Can place 1 at time
+ Explode instead of sap
+ The explosion have the same range of the caber
+ Cannot be break in the last 3 seconds
Fantastic balls 2016년 2월 12일 오전 7시 48분 
8-9 seconds to explode
Does not disable sentry
Explosion radius like 1.5 meters
-66% sapper health (for the jag)
Ezra 2016년 2월 12일 오후 2시 03분 
Alt Fire: Can explode the after 3 seconds, killing the building and everyone around it, including yourself.
  • +30% blast radius
  • +Minicrits the engineer
  • -66% slower sap time
  • -1 hit to remove sapper
  • -When sapped, has an outline for 3 seconds revealing the location of the sapped building
  • -Glows red for 0.5 seconds then detonates
  • When destroyed: -33% cloak, +Temporary speed boost

If you airblast it when glowing can actually reduce the damage of the explosion by 66%
Ezra 님이 마지막으로 수정; 2016년 2월 12일 오후 2시 05분
Lughzi 2017년 1월 19일 오전 10시 42분 
Australium black box 님이 먼저 게시:
Quality Molasses 님이 먼저 게시:
make a negitive only takes one hit with a wrench to remove

yea that would be good. its just a bomb of clearly just dynamite
because the wrench cut the correct wire right?
Lughzi 님이 마지막으로 수정; 2017년 1월 19일 오전 10시 43분
Grimlock 2017년 2월 19일 오후 7시 48분 
Maybe also make it not disable the sentry, since you know... TNT doesn't sap tech
D.C. Sobble 2017년 12월 19일 오전 5시 51분 
Pros:
+30% Explosion Radius
+ After 10 seconds the bomb will explode damaging Players and Building that are in it range
+ damaging sapped buildings reduces the timer
+ The Bomb can’t be destroyed at the last 3 seconds
+ Minicrits the Engineer

Cons:
-100% sapper Damage Penalty
-50% Sapper Health
- the bomb has to recrahge 2 seconds before it can be used again
D.C. Sobble 님이 마지막으로 수정; 2018년 1월 6일 오전 7시 56분
Dardy Meume 2018년 1월 3일 오후 11시 53분 
it would have a ticking noise that gets faster and faster the closer it is to exploding and it doesnt disable sentries but makes them shoot way slower.
Elrikard 2018년 1월 8일 오전 11시 30분 
you thow it at sum thing 3 sekins later it dells 50 damige to evey one in a roket blast distanse kan be youd withawt a billding:steamhappy:
Elrikard 2018년 1월 8일 오전 11시 33분 
boom
Wizard(s) 2018년 1월 29일 오전 8시 54분 
explosive range is too far
Mr. Purple 2018년 4월 8일 오전 6시 25분 
I'm cool with blu scouts idea, but it should have this downside:


-can only place one at a time. once bomb detonates, it has a 20 second recharge.
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