RimWorld
SRTS Expanded
cannot take prisoners
I was using the albatross to move forces into a hostile faction's base, and when I won and tried to take prisoners, it wouldn't allow me to do so when reforming the caravan
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11 yorumdan 1 ile 11 arası gösteriliyor
Smash Phil  [geliştirici] 2 Haz 2020 @ 2:05 
yea there are a handful of broken patches from 1.1, and I'm busy with other stuff so haven't ♥♥♥♥♥♥ to fix them. Gotta capture the enemies first, or are you saying you can't take them after you capture them?
NECEROS  [geliştirici] 2 Haz 2020 @ 2:07 
I'll test it.
The enemies were incapacitated and on the ground. When I formed caravan normally I could pick them up, effectively as cargo.
En son Serene Doge tarafından düzenlendi; 2 Haz 2020 @ 2:40
I found the same and a lot more bugs. I made a short video where I list them.
https://www.youtube.com/watch?v=iV0z8k6zwUo
I do not make any money off this video, it is just because I want the mod to work again.
İlk olarak brickskid tarafından gönderildi:
I found the same and a lot more bugs. I made a short video where I list them.
https://www.youtube.com/watch?v=iV0z8k6zwUo
I do not make any money off this video, it is just because I want the mod to work again.
Yeah, I would love to have that work again, since one of fave playstyles is picking up prisoners to work my crops using aircraft. Is it just the albatross, or do all aircraft have the issue rn?

edit: just rewatched the vid, bummer that this isn't working.
En son Serene Doge tarafından düzenlendi; 3 Haz 2020 @ 16:57
NECEROS  [geliştirici] 3 Haz 2020 @ 17:37 
Please give us some more time. I know you guys have been waiting for almost 4 months. I'm sorry your game is doing this. I do not have the same errors, and I'm unable to confirm most of these bugs.

I will study that video and try to recreate the issues myself.

Phil is busy on a semisecret project that's going to seriously revolutionize rimworld -- maybe even more than SRTS. Life is busy and the world is crazy so I don't blame anyone for wanting to dig into rimworld.
İlk olarak NECEROS tarafından gönderildi:
Please give us some more time. I know you guys have been waiting for almost 4 months. I'm sorry your game is doing this. I do not have the same errors, and I'm unable to confirm most of these bugs.

I will study that video and try to recreate the issues myself.

Phil is busy on a semisecret project that's going to seriously revolutionize rimworld -- maybe even more than SRTS. Life is busy and the world is crazy so I don't blame anyone for wanting to dig into rimworld.
don't worry, it's fine. apart from this one issue, it's wonderful to play with, and makes lategame trading and combat a breeze. If I can't run my slaving empire, so be it, no skin off my back. Best of luck on that project, I'm excited to see what y'all bring to us next!
Thanks for fixing guys <3
The video I made is now outdated. I found 2 things I want to share here:

1. I fixed the bug of SRTF and SRAF both showing in the list. I did this buy reseting the mod settings to standard. I guess the old mod settings were used after updating to the new name. This fixed being able to change setting for SRTF. I was still able to place "SRTF aktiv" ingame using def:place near.

2. I deinstalled all mods, deleted all safegames and uninstalled the game, deleted Ludeon Folder at Programs86 and after that reinstalled the game and mods. All the bugs I showed in the video are gone. Taking prisoners as possible too. The version itself is good and works, I think its something about the updating process.

Thanks for your time and creating this mod.
NECEROS  [geliştirici] 5 Haz 2020 @ 14:56 
Thank you for this detail explanation! This makes it very easy for us to understand the bugs, and to help people in the future. Much appreciated and I'm glad your bugs are all gone.
İlk olarak brickskid tarafından gönderildi:
The video I made is now outdated. I found 2 things I want to share here:

1. I fixed the bug of SRTF and SRAF both showing in the list. I did this buy reseting the mod settings to standard. I guess the old mod settings were used after updating to the new name. This fixed being able to change setting for SRTF. I was still able to place "SRTF aktiv" ingame using def:place near.

2. I deinstalled all mods, deleted all safegames and uninstalled the game, deleted Ludeon Folder at Programs86 and after that reinstalled the game and mods. All the bugs I showed in the video are gone. Taking prisoners as possible too. The version itself is good and works, I think its something about the updating process.

Thanks for your time and creating this mod.
Thank you very much, just did the same and reinstalling, will see if my particular issue was fixed
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