Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
https://www.youtube.com/watch?v=iV0z8k6zwUo
I do not make any money off this video, it is just because I want the mod to work again.
edit: just rewatched the vid, bummer that this isn't working.
I will study that video and try to recreate the issues myself.
Phil is busy on a semisecret project that's going to seriously revolutionize rimworld -- maybe even more than SRTS. Life is busy and the world is crazy so I don't blame anyone for wanting to dig into rimworld.
1. I fixed the bug of SRTF and SRAF both showing in the list. I did this buy reseting the mod settings to standard. I guess the old mod settings were used after updating to the new name. This fixed being able to change setting for SRTF. I was still able to place "SRTF aktiv" ingame using def:place near.
2. I deinstalled all mods, deleted all safegames and uninstalled the game, deleted Ludeon Folder at Programs86 and after that reinstalled the game and mods. All the bugs I showed in the video are gone. Taking prisoners as possible too. The version itself is good and works, I think its something about the updating process.
Thanks for your time and creating this mod.