安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Adding resources to stockpile ...
resource esc_psionic_charge 99999
resource esc_gravitic_anomaly 99999
resource esc_living_crystal 99999
resource esc_transdimensional_vortex 99999
resource esc_enigmatic_energy 99999
I found a market script that adds these resources to the market, and an AI building script, but I do not see anywhere any resource scripts for adding them to the map.
I know it's "research_technology" and then the name of the tech, but any obvious names aren't working for me. Any help would be appreciated!!
esc_living_crystal
esc_gravitic_anomaly
esc_psionic_charge
esc_transdimensional_vortex
esc_enigmatic_energy
NONE of them are supposed to have deposits on map. Living Crystals should be tradeable, the others can only be produced by jobs... or, well, cheated in.
" effect add_resource = { resource = <resource_name> amount = <amount> } "
" research_technology nhsc_tech_armor_horror "