RimWorld

RimWorld

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Layered Wall Destruction - Additional Patches
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Mod, 1.5, 1.6
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605.099 KB
Aug 31 @ 11:21am
Sep 9 @ 5:02am
9 Change Notes ( view )

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Layered Wall Destruction - Additional Patches

Description
Layered Wall Destruction patches for ReBuild: Doors and Corners, Vanilla Expanded Extra Embrasures, Reinforced Walls and many more!
The original mod supports Medieval Overhaul but only partially, see below.

Original mod : Layered Wall Destruction

All additional patches :

Vanilla Furniture Expanded - Medical Module
- Sterile walls patched

Vanilla Furniture Expanded - Art
- Wallpaper walls go straight to rubble stage.

ReBuild: Doors and Corners
- Ornate walls patched
- Glass walls go straight to rubble stage.
- Cell walls break instantly

ReBuild: Embrasures
- Embrasures patched

Medieval Overhaul
- New texture and support for Tudor Walls!
- Fixed the castle wall patch
- Castle Embrasure wall and log wall already supported by the base mod
- Stopped all other unsupported walls from breaking and being rebuilt as core game walls.
(tents, palisades and palisade embrasures)

[HRK] Vanilla Expanded Extra Embrasures
- Core, ReBuild and VE Architect embrasures patched

Reinforced Walls (Continued)
- Walls and embrasures patched

[WYD] Reinforced Walls Reworked
- Walls and embrasures patched
- Fix: stopped walls from leaving resources when killed

Combat Extended
- Fixed the embrasure patch

Glass+Lights
- Windows and Rimatomics DU Window patched

Seamless Embrasures
- Embrasures patched

Strong walls like castle or reinforced ones will never be destroyed instantly.


Supported by original mod :
* Combat Extended (embrasure)
* Combat Extended Armory (reinforced wall and embrasure)
* Medieval Overhaul (log and castle walls and embrasures)
* VE: Architect (log and armored walls)
* ED Embrasures
* Reinforced Walls Plus
----

If you like this mod, don't forget to rate it!
Feel free to suggest other patches, but I can't garentee anything.
I added a readme.txt in the mod files with instructions for anyone trying to make their own patches.
Note to Keshash: You’re welcome to incorporate these patches into your mod.
Popular Discussions View All (1)
21
Sep 29 @ 12:07pm
Mod suggestions
Seromas
53 Comments
The Traveler Oct 4 @ 1:20pm 
Hello I'm given this error:
[Layered Wall Destruction - Start of stack trace]
Verse.PatchOperationReplace(xpath="Defs/ThingDef[defName="CE_Embrasure"]/statBases/MaxHitPoints"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=4
Verse.PatchOperationFindMod(Combat Extended): Error in <match>
[End of stack trace]
Artintrex Oct 4 @ 12:50am 
Thank you for the patches!
vin Sep 20 @ 10:10am 
@Seromas
Glad to hear it haha <3, your mod will be a staple in my playthroughs because I was so annoyed that my embrasures would just disappear out of existence whenever they got blown up.
Seromas  [author] Sep 20 @ 1:22am 
@vin Thanks to you! I love your mods
vin Sep 19 @ 8:31am 
Thanks for patching my embrasure mod.
pillbug2 Sep 9 @ 10:24pm 
@Seromas, thank you so much for your patches!
Troublesomeknight Sep 6 @ 3:35pm 
Edo Themed Expansion compatibility?
Copy Sep 5 @ 3:52am 
Can add mid Game save?
commandermerik Sep 3 @ 8:57pm 
In case no one else has asked yet, but could you make a patch for the Vivi Race mod? A big addition to the mod are these special kinds of walls, and... yeah, they turn to wood when a layer is destroyed.
Oakshaft Sep 3 @ 6:17pm 
Any chance you could do one for the concrete mod by mlie?