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Layered Wall Destruction - Additional Patches
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Mod, 1.5, 1.6
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605.099 KB
31 aug om 11:21
9 sep om 5:02
9 wijzigingsnotities (weergeven)

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Layered Wall Destruction - Additional Patches

Omschrijving
Layered Wall Destruction patches for ReBuild: Doors and Corners, Vanilla Expanded Extra Embrasures, Reinforced Walls and many more!
The original mod supports Medieval Overhaul but only partially, see below.

Original mod : Layered Wall Destruction

All additional patches :

Vanilla Furniture Expanded - Medical Module
- Sterile walls patched

Vanilla Furniture Expanded - Art
- Wallpaper walls go straight to rubble stage.

ReBuild: Doors and Corners
- Ornate walls patched
- Glass walls go straight to rubble stage.
- Cell walls break instantly

ReBuild: Embrasures
- Embrasures patched

Medieval Overhaul
- New texture and support for Tudor Walls!
- Fixed the castle wall patch
- Castle Embrasure wall and log wall already supported by the base mod
- Stopped all other unsupported walls from breaking and being rebuilt as core game walls.
(tents, palisades and palisade embrasures)

[HRK] Vanilla Expanded Extra Embrasures
- Core, ReBuild and VE Architect embrasures patched

Reinforced Walls (Continued)
- Walls and embrasures patched

[WYD] Reinforced Walls Reworked
- Walls and embrasures patched
- Fix: stopped walls from leaving resources when killed

Combat Extended
- Fixed the embrasure patch

Glass+Lights
- Windows and Rimatomics DU Window patched

Seamless Embrasures
- Embrasures patched

Strong walls like castle or reinforced ones will never be destroyed instantly.


Supported by original mod :
* Combat Extended (embrasure)
* Combat Extended Armory (reinforced wall and embrasure)
* Medieval Overhaul (log and castle walls and embrasures)
* VE: Architect (log and armored walls)
* ED Embrasures
* Reinforced Walls Plus
----

If you like this mod, don't forget to rate it!
Feel free to suggest other patches, but I can't garentee anything.
I added a readme.txt in the mod files with instructions for anyone trying to make their own patches.
Note to Keshash: You’re welcome to incorporate these patches into your mod.
Populaire discussies Alles weergeven (1)
23
15 okt om 1:13
Mod suggestions
Seromas
56 opmerkingen
тетеря, блин 15 okt om 7:01 
Is it possible make it show randomly different texture for the same type of destruction? Theoretically, multiple variants could be generated with LLMs to diversify the looks.
Seromas  [auteur] 11 okt om 6:20 
@The Traveler This is an issue between CE and Layered Wall Destruction since the 1.6 CE update, I dont have time to look into it now and it should be fixed by the original mod, not me.

@The Great Trixie Thanks dude, but I think the mod your're suggesting would require many new textures that I don't have the time nor the ability to do unfortunatly.
The Great Trixie 9 okt om 12:13 
This patch is game changer ty <3
I propose in case another one as you take suggestion
Its for Naname walls, i dont know if its possible due to how it's made and mimic hull system but if its possible it will be insane to have diagonal building combine with layered of destruction
The Traveler 4 okt om 13:20 
Hello I'm given this error:
[Layered Wall Destruction - Start of stack trace]
Verse.PatchOperationReplace(xpath="Defs/ThingDef[defName="CE_Embrasure"]/statBases/MaxHitPoints"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=4
Verse.PatchOperationFindMod(Combat Extended): Error in <match>
[End of stack trace]
Artintrex 4 okt om 0:50 
Thank you for the patches!
vin 20 sep om 10:10 
@Seromas
Glad to hear it haha <3, your mod will be a staple in my playthroughs because I was so annoyed that my embrasures would just disappear out of existence whenever they got blown up.
Seromas  [auteur] 20 sep om 1:22 
@vin Thanks to you! I love your mods
vin 19 sep om 8:31 
Thanks for patching my embrasure mod.
pillbug2 9 sep om 22:24 
@Seromas, thank you so much for your patches!
Troublesomeknight 6 sep om 15:35 
Edo Themed Expansion compatibility?