RimWorld
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RimTalk
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Mod, 1.5, 1.6
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更新時間
703.012 KB
8 月 17 日 下午 8:08
10 月 8 日 上午 8:08
88 項更新註記 (檢視)

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RimTalk

描述
💬 RimTalk – AI-Powered Dialogue
Bring your colonists to life with RimTalk, a mod that gives pawns real conversations.
Every chat is unique — shaped by personality, mood, and the chaos of RimWorld.

⚙️ How It Works
  • Reads what colonists are thinking & doing 🧠
  • Builds a custom AI prompt ✍️
  • Displays dialogue in chat bubbles 🗨️

🌟 Features
  • Multiple AI Providers: OpenAI, DeepSeek, OpenRouter, Google AI, custom cloud models, or any OpenAPI-compatible local LLM (Ollama, LM Studio).
  • Unique Personalities: Grumpy elder, poetic dreamer, sarcastic doctor. Fully customizable.
  • Context-Aware: Dialogue matches what pawns are doing/thinking.
  • Multi-Language: Colonists can chat in English, 日本語, Français, etc.
  • Easy Setup: Paste an API key and go.
  • Performance-Friendly: Async requests keep FPS smooth.
引用自 Player Review
“It feels like my pawns are finally alive.”

🚀 Getting Started
  1. Grab a free API key: Google AI Studio[aistudio.google.com]
  2. Enable RimTalk in your mod list
  3. Paste the key into RimTalk settings
Advanced Settings let you swap providers or use a local LLM.

📊 Free API Limits
  • 30 requests/min
  • 15,000 tokens/min
  • 14,400 requests/day
More details: Google API Rate Limits[ai.google.dev]

🎛️ Configuration Highlights
  • API Key – personal access key
  • AI Cooldown – adjust chat frequency
  • Suppress Raw Messages – hide unprocessed lines

⚡ Performance & Compatibility
  • Lightweight – tuned for performance; AI runs remotely
  • Works with most social mods (e.g. SpeakUp)
  • Save-Friendly: Add or remove RimTalk mid-game safely

🛠️ Troubleshooting
  • No dialogue? Check your API key.
  • ⏸️ Dialogue pauses? Raise Talk Interval.
  • ⚠️ Json errors? Troubleshooting Guide.

👨‍💻 Credits
熱門討論 檢視全部(28)
7
10 月 5 日 上午 2:00
NullReferenceException when pawns consume high-quality food
Mr.Jiang
7
10 月 4 日 下午 4:14
Bug report
AICER
12
10 月 3 日 上午 7:51
Outdated Dialogue and Suggested Solution
Cosmosteller
379 則留言
Juicy  [作者] 3 小時以前 
@ambient_npc_manager @SD I did have a fun idea once, a research that lets you craft an implant or serum to give creatures like animals or mechs the ability to talk, but it’s just a thought, not something I plan to add atm.
Juicy  [作者] 3 小時以前 
@SD Unfortunately, it’s currently not possible. RimTalk checks several conditions when determining talk eligibility, including race, intelligence, talking capacity, and social skill.
SD 4 小時以前 
Is it possible to use rimtalk on some specific pawns? For example, if I have a mod which can make pawns like ghouls to be social, is it able to use rimtalk on them by using any option or commands?
RYOMA.jp 14 小時以前 
@Juicy Thank you for your quick response despite your busy schedule.
mukudori505 18 小時以前 
@Juicy,Thank you for the quick fix.
ambient_npc_manager 19 小時以前 
sorry that was rude.
ambient_npc_manager 19 小時以前 
make animals talK!!
Juicy  [作者] 20 小時以前 
@mukudori505 @RYOMA.jp This happens if Biotech isn’t installed. It should be fixed now. Let me know if it still persists.
mukudori505 10 月 8 日 上午 4:24 
@RYOMA.jp, thank you.
It really only responds to the very leftmost pixel!
RYOMA.jp 10 月 8 日 上午 3:36 
@Juicy, thank you for changing the screenshot.

I apologize again, but I'm currently experiencing a similar issue as @mukudori505.

I apologize for bothering you during your busy schedule, but I would appreciate it if you could provide specific fixes for this issue.

@mukudori505さん
私も同じ情な状況ですがペルソナボタンの左側の一番端を押すことによってペルソナが編集できます。
修正まではこちらでやることをお勧めいたします。