边缘世界 RimWorld

边缘世界 RimWorld

RimTalk
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更新于:10 月 26 日 下午 3:26
作者:Juicy

Refactor `GetMapRole()` logic and add message state to debug window

更新于:10 月 25 日 上午 8:33
作者:Juicy

Fixed logic for colonist and invader role assignments.

更新于:10 月 24 日 下午 5:08
作者:Juicy

Fixed AI mixing up attacker/defender roles during raids.
Player dialogue movement now uses normal speed.
Minor fixes for player-initiated dialogue.

更新于:10 月 24 日 上午 6:08
作者:Juicy

Fixed bug where player initiated dialogue did not execute properly

更新于:10 月 23 日 下午 8:36
作者:Juicy

Add Player dialogue to overlay, and few minor bug fixes

更新于:10 月 21 日 上午 8:54
作者:Juicy

Adds mod option to turn off simultaneous conversations.

When enabled, multiple groups of pawns can talk at the same time. Turn this off if you prefer to see only one conversation at a time or if too many are happening at once.

更新于:10 月 19 日 下午 4:36
作者:Juicy

Adjusted logic for detecting threats to reduce false alerts and overreactions to minor or inactive dangers

更新于:10 月 19 日 下午 1:04
作者:Juicy

Fixed 1.5 compatibility

更新于:10 月 19 日 下午 12:44
作者:Juicy

Fixed bug where a slave could be incorrectly marked as a master

更新于:10 月 19 日 下午 12:32
作者:Juicy

Increased AI cooldown range from 20 → 60
Fixed occasional NPE when starting a custom conversation with another pawn
Fixed Simplified Chinese translation (thanks to lzw-723)