安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
The next updates will concern unit balancing heavily. Cavalry will be balanced.
@LastRoman
Win battles and gain settlements/gain settlements back to decrease war weariness. If you lose settlements (and thus battles) you will increase war weariness.
This is a known and unsolvable issue inherent to the vanilla game.
@esoking
Campaign is meant to reflect changes during the time. One of those changes was hostility from surrounding peoples. In short, this is only historically accurate, and there's a reason that the WRE has an "ANTHEMIAN" difficulty.
if it's too hard, scale down the difficulty, because if youre playing a legendary WRE campaign, that's like legendary + legendary, which = suffering.
Although if you're good at campaign it's not that difficult, and debatably easier than vanilla WRE.
@nant
I don't think there's plans for population since it's an unbalanced change. War weariness is already in the mod.
@Riekopo
There might eventually be an expansion off this mod involving that, but quite far off.
@Faeelin
Likely Windows 11 issue.
Also is it possible, to implemented in a main mod or maybe by a submod, mechanik of population like in below mod?
Rome Era Population / Attila Population Mod & War Weariness
It will increase a chalage of the game for weterans )