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报告翻译问题
The next updates will concern unit balancing heavily. Cavalry will be balanced.
@LastRoman
Win battles and gain settlements/gain settlements back to decrease war weariness. If you lose settlements (and thus battles) you will increase war weariness.
This is a known and unsolvable issue inherent to the vanilla game.
@esoking
Campaign is meant to reflect changes during the time. One of those changes was hostility from surrounding peoples. In short, this is only historically accurate, and there's a reason that the WRE has an "ANTHEMIAN" difficulty.
if it's too hard, scale down the difficulty, because if youre playing a legendary WRE campaign, that's like legendary + legendary, which = suffering.
Although if you're good at campaign it's not that difficult, and debatably easier than vanilla WRE.
@nant
I don't think there's plans for population since it's an unbalanced change. War weariness is already in the mod.
@Riekopo
There might eventually be an expansion off this mod involving that, but quite far off.
@Faeelin
Likely Windows 11 issue.
Also is it possible, to implemented in a main mod or maybe by a submod, mechanik of population like in below mod?
Rome Era Population / Attila Population Mod & War Weariness
It will increase a chalage of the game for weterans )
Losing settlements can increase war weariness. Did you both gain back and lose settlements repeatedly? Additionally, civil wars should be pretty manageable by turn 29. Try making friends more and declaring war less. You will find that some of the barbarian factions around you can actually be tamed through diplomacy.
@Nick
I was thinking of doing something like this eventually, so it's definitely possible in the future, at least once the WRE and ERE have their 2.0 reskins completed.
@LastRoman
This topic was discussed by the team in June and eventually cast aside. We are currently focusing on the Anthemius aspect of Rome rather than Ricimer. I can't say anything else until further development takes place.
Yeah I managed to survive until turn 29 when I rage quitted when a full on civil war exploded due to war weariness.
I was playing the WRE of cource. I won more than I lost but I never managed to gain peace with far away enemies. But even my victories didn't make my war weariness go down significantly. It was truly one of my most intesting game until war weariness destroyed me during my purging of the balkans
How many turns until you noticed that the war weariness was overbearing? Playing as what faction? Have you been at total peace any time in the campaign yet? Do you lose battles often/lose settlements?
Yes my games were in august!
I can't answer the other two questions, but
1) The intensity of the war weariness system was heavily regressed back in June of this year (see patch notes). Are you still having issues?
As you answer rapidly here, I have some queries for you!
1) How do you plan to solve the war weariness problem?
2) Is there a way as the WRE to annex the diocese without war in case the WRE make some progress?
3) As the Diocese (I'm itching to try Syagrius when the new version come out) is there a way to become the WRE?
I don't think this is the priority yet.
@Hazzard
You can try testing this out yourself.
@giorgioguagnini
Do you mean starting units such as the numeri and protectores domestici? You need to follow the technology trees and construct recruitment buildings in order to unlock all of the units.
@heX_
Steppe factions are not the priority at the moment.
@marechalCAMBRONNE
Join the Discord in the Steam description! The team is very active there. I will tell you now that a 2.0 reskin is well underway for the Western Roman Empire, as well as work for the Goths, and that there are other ideas floating around in regards to campaign and unit balancing.
Do you have a plan for annexing the Roman dioceses by the WRE?
nice mod!
Thank a lot. This is the scenario I was waiting for. And with really great modding too, the event are cool, the army seems to be realist for a late roman army.
My game was awesome until war weariness broke it: Anthemius managed to repel a Vandal invasion and sign peace with them while my caesar killed Odoacer in the most desesperate fight I ever saw on Attila. I annexed all northern italy but 1 city I was forced to leave to my momentary allies the burgundian. While one of my 2 stacks held the line in Italia against the Wisigoths, Anthemius fought the Ostrogoths in illyria and survided a 2 stacks nomad invasion. I was preparing to beseige Sirmium when my war weariness broke my empire.
@bb 80 Likely not! Mods that edit the startpos usually don't play nice with each other.
@twistzzy Not sure what you mean by reset the city - do you mean rebuild? Plenty of events (already included for Anthemius) being planned, though they'll follow an authentically alt-historical rather than historical basis. Justinian and the Carolingians are centuries in advance, so no plans at all for them. We'd recommend checking out the Age of Justinian mod for that!
do you know if it can be combined with the rome rebirth mod II?
@MaCe We'll be toning down war weariness a little next update - the mod is meant to be difficult, with a realistic interpretation of Anthemius' struggle, but that sounds more game breaking than entertaining. Try not to get yourself into wars across the map, since and vanquish your foes as quickly as possible - lest some may try and end the reign of Anthemius' before it's time...
That's right. It could also be that @jebirome80 may not be unlocking the buildings necessary for other units as well, so make sure you're following the military section of the technology tree
Yes!! Next major update will be West Germanic faction reskins.
The team has discussed this and decided that it wouldn't be a good system for the player's purposes. Instead, the campaign itself will be rebalanced to ensure difficulty (specifically roster changes and economy).
@przemekjaworski1
This issue will be handled.
@Greedogre
I'll look into this as well.