Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
The next updates will concern unit balancing heavily. Cavalry will be balanced.
@LastRoman
Win battles and gain settlements/gain settlements back to decrease war weariness. If you lose settlements (and thus battles) you will increase war weariness.
This is a known and unsolvable issue inherent to the vanilla game.
@esoking
Campaign is meant to reflect changes during the time. One of those changes was hostility from surrounding peoples. In short, this is only historically accurate, and there's a reason that the WRE has an "ANTHEMIAN" difficulty.
if it's too hard, scale down the difficulty, because if youre playing a legendary WRE campaign, that's like legendary + legendary, which = suffering.
Although if you're good at campaign it's not that difficult, and debatably easier than vanilla WRE.
@nant
I don't think there's plans for population since it's an unbalanced change. War weariness is already in the mod.
@Riekopo
There might eventually be an expansion off this mod involving that, but quite far off.
@Faeelin
Likely Windows 11 issue.
Also is it possible, to implemented in a main mod or maybe by a submod, mechanik of population like in below mod?
Rome Era Population / Attila Population Mod & War Weariness
It will increase a chalage of the game for weterans )