Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
The next updates will concern unit balancing heavily. Cavalry will be balanced.
@LastRoman
Win battles and gain settlements/gain settlements back to decrease war weariness. If you lose settlements (and thus battles) you will increase war weariness.
This is a known and unsolvable issue inherent to the vanilla game.
@esoking
Campaign is meant to reflect changes during the time. One of those changes was hostility from surrounding peoples. In short, this is only historically accurate, and there's a reason that the WRE has an "ANTHEMIAN" difficulty.
if it's too hard, scale down the difficulty, because if youre playing a legendary WRE campaign, that's like legendary + legendary, which = suffering.
Although if you're good at campaign it's not that difficult, and debatably easier than vanilla WRE.
@nant
I don't think there's plans for population since it's an unbalanced change. War weariness is already in the mod.
@Riekopo
There might eventually be an expansion off this mod involving that, but quite far off.
@Faeelin
Likely Windows 11 issue.
Also is it possible, to implemented in a main mod or maybe by a submod, mechanik of population like in below mod?
Rome Era Population / Attila Population Mod & War Weariness
It will increase a chalage of the game for weterans )