Crusader Kings III
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Overextension
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11 сен. 2023 г. в 11:50
19 июн в 5:35
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Overextension

В 1 коллекции, созданной I Am Full Truie
Immersive Hard
Предметов: 52
Описание
UPDATED FOR 1.16.X

Introduction
Ever wanted to feel like rulers would actually react to your expansion ? Then this mod is for you. In essence, it mimics Europa Universalis IV Overextension and Aggressive Expansion game mechanics, but adapted to fit in CK III's medieval setting. This aims to make the game more immersive, and above all else, as I always try to do with my mods, its ambition is to make the player think more, and have to make strategic choices to prevent map painting from happening too early in the game.



Features
- Overextension mechanism
- Aggressive Expansion Opinion modifier mechanism
- Diplomacy Skill increases Overextension Decay

- The Malleable Invaders cultural tradition increases Overextension Decay
- The Clerical Justifications perk halves the Aggressive Expansion modifier value for rulers of your faith
- Two game rules to adjust your experience

If you have a very low end computer, I suggest to take the Players Only game rule to reduce CPU stress in the late game



Principles
Overextension is gained through conquests, and applies an Aggressive Expansion Opinion modifier to independent rulers, the further they are, the less impact it will have, to a point where no one cares.



Closeby ruler after taking a county :


Rather faraway ruler after taking the same county :




Submods
Traditions Art +
RUI: Character - credits to tony_sm



Compatible with
Most Mods, unless they temper with the Character Window (like RUI:Character, I'll make a SubMod at some point)

Savegame Compatible



MY MODS




Rebalancing / Lightweight Mods


[www.patreon.com]
Комментариев: 176
moogiemode 27 июл в 17:08 
maybe there could be a game rule to make the overextension malus go away once they become your subject otherwise you end up with a whole realm of powerful vassals that hate you. And maybe thats the point, though i dont remember the consequences of expanding being that egregious within your realm in eu4
Rafael 23 июл в 1:15 
great mod but I am not able to get it to work with ObfusCkate, even with compatch :(
I Am Full Truie  [создатель] 7 июл в 2:58 
@YeetNeeter thx will look into when I have time
this mod is in the pipe for a backend rework anyways
YeetNeeter 6 июл в 22:41 
Error spamming:
[00:39:19][E][localization_reader.cpp:111]: Illegal localization break character (`'`) at line 7 and column 135 in localization/english/oxt_game_concepts_l_english.yml....and more

Also: IN LINE 77 TOO
[01:06:21][E][jomini_script_system.cpp:284]: Script system error!
Error: Failed to fetch variable for 'overextension_GUI_var' due to not being set
Script location: file: common/on_action/oxt_overextension.txt line: 49 (oxt_pulse)

[01:06:21][E][jomini_script_system.cpp:284]: Script system error!
Error: Event target link 'var' returned an unset scope
Script location: file: common/on_action/oxt_overextension.txt line: 49 (oxt_pulse)

[01:06:21][E][jomini_script_system.cpp:284]: Script system error!
Error: Invalid left side during comparison 'var'
Script location: file: common/on_action/oxt_overextension.txt line: 49 (oxt_pulse)
red guy dayo 4 июл в 6:30 
aye, cheers mate! love your mods!
I Am Full Truie  [создатель] 4 июл в 6:14 
@apollyon good catch, i'll put overextension in a new row underneath
red guy dayo 4 июл в 6:10 
Is there any way to fix the "hanging" military strength section of the character UI? I'd love to use this mod but seeing this bug annoys me

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3516280848
I Am Full Truie  [создатель] 29 июн в 3:33 
@Augustus that's strange, i can't see why if it's last, have you tried launching the game with only OXT enabled ?
atleastonemoremod 28 июн в 9:49 
I would love a submod for RUI:Character unofficial, but I understand if it's not something you wish to do.