Crusader Kings III

Crusader Kings III

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Work For It
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更新日期
12.695 MB
7 月 25 日 上午 5:43
7 月 31 日 上午 10:29
13 项改动说明 ( 查看 )

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Work For It

描述
DISCLAIMER
This mod is flagged as Beta not because it is unfinished, but rather because even though I have spent countless hours testing and debugging, the mod's shortcomings, especially balance-wise, can only be unravelled through extensive use. I'm always happy with constructive feedback and polite bug reports !

Mod might be a little imbalanced at first, I'll tweak the numbers depending on feedback.
Enjoy !

Introduction
This mod completely revamps the lifestyle perks values and changes the focuses of the game, as well as the way you deal with gaining experience altogether. Its core objective is to make you actually work for it - hence the name.



Mod content

  • Making all values tied to lifestyle perks scale on the corresponding skill. No more getting the same bonus regardless of your actual proficiency—if you’re not that good at Stewardship, you’ll get decreased bonuses, and vice versa.

  • All Lifestyle traits now have unlock requirements. After all, they are Lifestyle traits—so you can’t simply pick, say, the Torturer trait just because you decided to focus on Intrigue. You’ll need to progress through its prerequisite perks and actually perform the relevant actions (e.g. torture) before that trait becomes available.

  • Introducing the new “Lifestyle Practice” mechanic: if you stop engaging in a lifestyle, its perk bonuses (and especially your XP‑gain rate in that lifestyle) will steadily decline. Even with all Martial perks unlocked, neglect Martial “stuff” for months or years and your Martial bonuses and XP gains will deteriorate until you resume active practice.

  • Passive Lifestyle Experience gain reduced from 25 to 12 per month

  • Added many active ways to gain Lifestyle Experience

  • 7 new Lifestyle-related Traits, with unique events tied to each

  • 18 new Lifestyle focuses

  • Players only, does not apply to AI



Screenshots
(because a picture is worth a thousand words)

Game Rules

The Game Rules allow you to fully customise your experience, it is of course recommended to play with the default settings for a balanced experience, but if you wish so you can have the mod turn the game into a more challenging or a much easier experience compared to the base game, to your liking.



Practice







Perks Values scaling

Above are values, with default settings, for a character at 16 / 25 / 31 Martial respectively.



Lifestyle traits conditions


Hover over the 'i' icon above the Trait icon to see the requirements



New, more unique, Lifestyle focuses



Above are the 3 new focuses for the Martial Lifestyle


Above is the tier 3 Intrigue focus. All tier 3 focuses have their own unique mechanic tied to them that tends to give an incentive to engage in said Lifestyle as much as possible to get rewards.



Ways of earning Lifestyle XP and Practice

Hover over the "XP" icon in each Lifestyle window to see all the actions that can grant you XP and Practice.






Lifestyle Eminent Traits



You can gain these traits through unique events that have a small chance to trigger, provided you're proficient enough in a Lifestyle. Having a focus selected for a particular Lifestyle greatly increases the chances of the event triggering.



Compatibility
Not compatible with mods that change :
- The window_character_lifestyle.gui
- Lifestyle events
- Many base game interactions and events
See discussions for details
*Should be somewhat compatible with Askil's More Lifestyles mod ; a submod for it is planned



Savegame compatible
NO
Expect janky side effects if you install the mod mid save.



Available languages

Credits to Joskopolite for the french translation



MY MODS




Rebalancing / Lightweight Mods


[www.patreon.com]
热门讨论 查看全部(1)
0
7 月 25 日 上午 5:52
Incompatible file overwrite
I Am Full Truie
24 条留言
Enad 11 月 18 日 下午 3:38 
Any shot you'll be updating this mod for 1.18?
[RTB] Sarianos 10 月 26 日 上午 6:48 
Would you happen to know if buddykenner's RePerk - Repeatable Perks would have any particular compatibility issues?
Normally I would assume it would however Askil's More Lifestyles which is noted as being compatible has it's own dedicated sub-mod for RePerk by way of More Lifestyles - Reperk Submod which makes me less sure of compatibility issues.
I Am Full Truie  [作者] 9 月 28 日 下午 3:33 
@Dedelblute3 thanks for the report, i'll look into it when I get back to ck3 for updates
Dedelblute3 9 月 26 日 下午 3:37 
Hey I'd like to report a bug with the perk Bellum Justum. For some reason, the higher the martial skill you have the more expensive your war declarations become, and with a sufficiently high martial skill the perk can start making war declarations cost more than they would if you didn't have the perk.
I Am Full Truie  [作者] 8 月 19 日 上午 9:00 
@FBKong thx for feedback, in the mean time there are game rules to tune things down
FBKong 8 月 19 日 上午 2:53 
Feels way too easy to get new trait points, especially in branches other than your main one. I was able to do a whole diplomacy branch just through some conquering. Also I can't for the life of me get someone to elope for me for gallantry, not sure how eloping relates to that trait anyway
Sungseon 8 月 2 日 下午 4:14 
Will it wreck my save file
импакт будет 7 月 29 日 下午 3:30 
Awesome mod, but remove dragon buffs during battle in AGOT
I Am Full Truie  [作者] 7 月 29 日 上午 11:54 
Fixed it, thanks for the report !
修正しました!再度、ご報告ありがとうございます。
I Am Full Truie  [作者] 7 月 29 日 上午 10:08 
@赤壁の妖术师 thanks for the report i'll investigate