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Сообщить о проблеме с переводом









It should automatically order itself using mod descriptors, but if it doesn't, it's preferred position is below NSC. Overwrites definitely go below both.
- Add advanced versions of the Lens Flare Paralyzer, Reshaping Projectile Accelerators and Infernal armors.
- Adjust technology prerequisites for unlocking some of the special weapons tech paths.
- Add cheat menu for singleplayer. Cheat menu can be accessed via decision on the captial world (only in singleplayer).
- Mantle Mining Facility can now be constructed on volcanic worlds if such an option is enabled in cheat menu.
- Update Realistic Ships support.
But if you say things are now working as they should...
@Edorathino, I don't really have much time at the moment with the end-of-year push at the work, but I'll see to that (and the new set of armors) when I do get some time.
@Handepsilon, go right ahead (don't forget to drop a link here). If you scroll down to the latest ESC update notification, you'll see that I even made some provisions for such compatibility patch (unfortunately, you can't use script_value for weapon damage, or armor/shield values)
I've just checked the game and now it's fine so is not necessary for you to search for problems.
I'm sorry if I bothered you for this