边缘世界 RimWorld

边缘世界 RimWorld

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Medieval Overhaul: Royalty
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Mod, 1.3, 1.4, 1.5, 1.6
文件大小
发表于
更新日期
64.210 MB
2021 年 11 月 5 日 上午 3:36
7 月 28 日 上午 9:08
58 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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Medieval Overhaul: Royalty

描述

  • This mod lends a medieval look to the pawns of the Empire faction included in the Royalty DLC. Furthermore, some of the permits granted by the Empire have been reworked to fit a medieval environment.

  • In addition, the Empire settlement is being reworked at the moment. At the end of July/beginning of August, the Empire settlement will appear as a fortress that can be besieged by brave landlords.

  • If you want a medieval looking empire shuttle, i recommend using AOBA's Nothing but just a Royalty Aeroship mod.


  • Revised units
    Janissaries
    Bestower
    Merchants

  • New units
    Mercenaries
    Light infantry
    Heavy Infantry
    Crusaders

  • Removed Permits
    call glitter medicine
    call aerodrone strike
    call aerodrone salvo

  • New Permits
    Request herbal medicine
    Request Paresian Medicine (If Medieval Medicines is installed)


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热门讨论 查看全部(5)
31
2
9 月 15 日 上午 9:58
置顶: 👑 VFEE compatibilty patch 👑
(◣_◢)
7
9 月 15 日 上午 10:03
Mod Load Order Issue
NolteTheMonster
2
2024 年 11 月 4 日 下午 10:43
Combat Extended Compability
๖๖ۜÌçe ßear♪
297 条留言
(´・ω・`) 41 分钟以前 
Are VE deserters compatible?
(◣_◢)  [作者] 9 月 20 日 下午 1:03 
I am working on a mod menu and a toggleable patch to implement Citrea's idea.
However, this will take a while, as I need to rewrite some (or many) of the patch operations.
After that, i can think of a way to include some 18th century armaments.
Vlad Draculea 9 月 15 日 上午 9:54 
can u make compatibility with tasty arms or arms galore - medieval to make use of their guns?

its all 16th-18th century armaments so for some people who prefer a renaissance era type of medieval game it would be nice
ВСАДНИК ЛОУТАБА 8 月 31 日 上午 1:21 
вот бы руссификатор на этот мод найти
Witski 8 月 13 日 下午 1:42 
I want a 100% medieval run, i leave the neanderthals but i do not remember if they use guns and the insects.
(◣_◢)  [作者] 8 月 13 日 下午 1:41 
That depends entirely on how difficult you want it to be. The Mech Hive is certainly a challenge if you're only playing medieval.
Witski 8 月 13 日 下午 1:38 
Should i disable every single faction except the medieval ones? What about the mech hive?
Ill just try that way for now.
(◣_◢)  [作者] 8 月 4 日 下午 11:31 
The idea was that you need as many MO objects as possible for the titles. I've also seen screenshots where people have tables in a "separate' room that isn't actually separated from the main room by a door.

But I'll think of something. When updating to 1.6, I also thought that the patches were a bit destructive and that everything vanilla was being patched away.

Maybe I'll make a "light" option where only the MO items are patched to the existing requirements.
Citrea 8 月 3 日 下午 1:52 
It would be very nice to have a config option to revert the title requirement changes - as is, the rework of the empire faction is pretty nice, but if you have *anything* which interfaces with the normal bedroom requirements... it's just not taken into account at all.

Plus, including tables in the throne room requirements is a little... out of place `:D
Dining halls and throne rooms were traditionally very much separate, *especially* as royalty went up in rank. Having the opposite be the case here should definitely be optional.
Nar 7 月 31 日 上午 3:28 
@Mongshal
veryvery thank you bro. be blessed