安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
However, this will take a while, as I need to rewrite some (or many) of the patch operations.
After that, i can think of a way to include some 18th century armaments.
its all 16th-18th century armaments so for some people who prefer a renaissance era type of medieval game it would be nice
Ill just try that way for now.
But I'll think of something. When updating to 1.6, I also thought that the patches were a bit destructive and that everything vanilla was being patched away.
Maybe I'll make a "light" option where only the MO items are patched to the existing requirements.
Plus, including tables in the throne room requirements is a little... out of place `:D
Dining halls and throne rooms were traditionally very much separate, *especially* as royalty went up in rank. Having the opposite be the case here should definitely be optional.
veryvery thank you bro. be blessed
Thanks for the reply. Thankfully, someone else got the 1.5 version file and it worked, but I'll upload the error log file.
https://gist.github.com/HugsLibRecordKeeper/add0d13bd02fe20d97fbd24fdffc9797
Because of the Medieval Overhaul conflict with this mode at 1.5
If you're in a hurry, you can find the mod file before the mod update here
If you replace all modes related to Medieval Overhaul with files before the update, you can play without conflict
https://drive.google.com/drive/folders/1BIfb2UJbK5Zu4D1Pfq0hAR38PHNlQeqz
But be aware that the title requirements for the newly added vfee titles have been changed to fit into the medieval setting.
I have created a thread in the discussion page where I listed those changes.
Do you know how the mod order works with your mode and VFEE?
Thanks for letting me know, I will have a look at it.
Recently, i'm having some errors when i pair this with VFE - Empire. Tried this with only this mod, MO, VFE Empire and its dependencies. Here the log:
https://pastebin.com/A8iYc5mf
Technically, you can just ignore them for now if the missing textures don't bother you.
I haven’t had time to update the paths yet, but I’ll get to it soon.
My mods:
Harmony, Core, Royalty, Adaptive Storage Framework, Vanilla Expanded Framework, [SYR] Processor Framework, Medieval Overhaul, Medieval Overhaul: Royalty, Replace Stuff - Continued, QualityBuilder, Pick Up And Haul, Medieval Overhaul: Adaptive Storage, XML Extensions, Majestic Foliage Framework [HH].
I used "Auto-sort mods" but the issue remains. It seems like textures are missing or being overridden. Not sure if I’m missing a dependency or if there's a known conflict between Medieval Overhaul: Royalty and Royalty DLC.
Any help would be appreciated!
Thanks for reporting!
If you wanna play 1.4 use the official MO, for 1.5 the unofficial.
I have already reduced the number drastically.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
can you make it so, that those art buildings no longer invalidate the room being a room? just lowering the requirements for the noble ranks would be kinda sad, since these are pretty things and i would love to have no limit for those ..