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I would recommend to reset the configuration in that case.
This mod loads the default values quite late in the loading process. So if another mod is overwriting the same parameter, it will be seen (and saved) as the new default. If you still have issues with that, play around with the load order of the mods.
the set value doenst change if its below the new max value but if you did change the max value and cant pull them up to the new max value or they didnt got lowered to the new lower max value something did go wrong.
from past cases the usual thing was that there was no saving of the world after making the changes and before unloading the world which doesnt happen automatically on a server when stopping the world.
I assume you mean for the character's jetpack and not for thruster blocks.
If so, that is already available.
If you look at the jetpack settings, you can choose the "custom" preset. There you have something like a consumption factor, which you can increase or decrease, depending on what you want to achieve.
can you add in a hydrogen consumption use multiplier? have one for oxygen
That's a perfect valid reason. ;)
@Atomhirsch
Only on the first load, the default values are loaded and stored in the configuration. So if any of the default values changes with a game update (like the suit settings lately - which is as far as I remember the first time of this mod's lifespan), they will NOT be updated.
You can either check with loading a new game, as you said, or you could use the reset option, save and load to enforce new, fresh default values - though that would reset your entire configuration.
I would recommend comparing (Notepad++ or some other tool) of the saved configuration (in Sandbox.sbc) of your existing world with the one of a fresh world and check, if that contains any unintended changes.
If i want to make sure all values are default, is there a config its saved?
I could load a new game, add this mod, and check...