安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1951962133
@SoftwareSimian If you do manage to get this and other maps to work, I too would be eternally grateful, this was my fave TpF1 map.
https://psteamcommunity.yuanyoumao.com/workshop/discussions/18446744073709551615/3963662189543070909/?appid=1066780
You could of course play with the minimum value of range = {75, 1000} in map.lua at the risk of having too-high shorelines and trouble placing docks.
You can enable the industry button if it isn't already, either by editing the config file:
\Steam\steamapps\common\Transport Fever\res\config\base_config.lua
game.config.industryButton = true
Or you can use a mod to do it, like Industry Tycoon . Most industry mods, like my Flexible Industries also enable it automatically.
As an aside, on my own playthrough of this map I've concentrated on population transport only and ignored cargo. I'm at about 110k population in 2010, and be forewarned: populations that high will crush your system.
Just to be clear you're editing the right file, it should be
\Steam\userdata\<steamid>\446800\local\settings.lua
and you should be certain to edit it while Transport Fever is not running (otherwise it will certainly be clobbered when you exit the game).
You really should post this as a question in the general (or support) Discussions section, since it's nothing to do with the map you're using.
(located in C:\Program Files (x86)\Steam\userdata\<user ID>\446800\local\settings.lua or equivalent)
Any plans for more maps? I wish I had the time... but I'd like to do the Prairies next.
now we need some canadian grain goverment hopper cars (canada red an alberta blue) maybe some car double stocks and some center beam cars :-)