Kenshi
Resource Abundance
27 条留言
sxtn 5 月 21 日 下午 2:15 
stone value is 0, at least in the leviathan coast zone
Aumlout 2024 年 3 月 1 日 下午 9:46 
stone value is 0 in a lot of areas for some reason for me
Nadlug  [作者] 2022 年 8 月 3 日 下午 12:25 
No idea
Inquisition Time! 2022 年 7 月 26 日 上午 5:14 
Silly question, but is it compatible with the winter overhaul mods that makes everything infertile yet full of water?
xjoshs1981x 2021 年 6 月 1 日 下午 3:48 
I've gotten a ton of use out of this mod over the years I was wondering if it would be possible to bring the iron and copper levels in every biome up to 100 as well?
{}{}{}{}{}{}{} 2020 年 5 月 18 日 上午 1:37 
I tested it shortly after making that comment. It does not. It should!
Nadlug  [作者] 2020 年 5 月 6 日 下午 7:48 
I dont know, but I am inclined to say no. The variables this mod changes existed before rain collection was implemented.
{}{}{}{}{}{}{} 2020 年 5 月 6 日 下午 1:16 
Does this alter the hidden rain value for Rain Catchers to work in regions without rain, like the Great Desert????
Miyelir 2020 年 1 月 26 日 上午 2:39 
Thank you for this cool mod :)
NotFox 2019 年 10 月 25 日 下午 9:10 
Kk thanks
Nadlug  [作者] 2019 年 10 月 24 日 下午 2:09 
Its based on your science skill, and it determines how large of an area you can see when you prospect.
NotFox 2019 年 10 月 23 日 下午 7:34 
So is the prospecter skill a hidden one? Does it actually have any effect on anything?
WCKID 2019 年 5 月 24 日 下午 10:51 
Question would this work in the current version
Nadlug  [作者] 2019 年 4 月 23 日 下午 3:20 
Not sure, it wont hurt to install it without importing so feel free to try.
Excel.exe 2019 年 4 月 22 日 下午 8:47 
does this require an import?
Nadlug  [作者] 2019 年 3 月 5 日 下午 2:46 
This mod does max out resource richness for iron and copper, However those resources are tied to physical objects and not blanketed across the landscape like water stone and fertility is.

There already is a mod that adds buildable resoruce nodes here.

Carbon AFAIK is not used or implemented currently, and I haven't even herd/seen of tin until just now.

jojobe 2019 年 3 月 4 日 下午 11:50 
excellent mod do you have one for copper iron carbon and tin
Excel.exe 2018 年 12 月 25 日 下午 8:03 
ok, thanks for the reply
Nadlug  [作者] 2018 年 12 月 25 日 下午 12:25 
Everything Looks good, dosent appear to be any new biomes that need to be tweaked. Still no way of tweaking mineral values for some biomes due to how ores are treated sadly.

It should still work as it has in the past.
Nadlug  [作者] 2018 年 12 月 25 日 下午 12:13 
Unsure Excel. Live has been hitting me hard these past few months and I havent had much time to test or update. I'll take a look and see.
Excel.exe 2018 年 12 月 19 日 下午 5:53 
still work?
Unwittingrabbit 2017 年 6 月 30 日 上午 10:42 
@Nadlug "Ha, now my army of supersoldiers have food, thx m8!"
Gamerofevil 2017 年 6 月 29 日 上午 12:13 
Awesome I've been waiting for a mod like this basically since this games RELEASE! Nice work! :steamhappy:
Gzack 2017 年 6 月 28 日 下午 5:32 
Thanks!
Nadlug  [作者] 2017 年 6 月 28 日 下午 5:31 
No, Currently its not possible to signifigantly change Iron and copper resources as they are tied to specific locations programmed into the game.
Gzack 2017 年 6 月 28 日 下午 5:25 
So this doesn't change any other values?
Morviuz 2017 年 6 月 25 日 上午 8:38 
Working as intended. Thanks for the update o/