Kenshi
Resource Abundance
27 kommentarer
sxtn 21. maj kl. 14:15 
stone value is 0, at least in the leviathan coast zone
Aumlout 1. mar. 2024 kl. 21:46 
stone value is 0 in a lot of areas for some reason for me
Nadlug  [ophavsmand] 3. aug. 2022 kl. 12:25 
No idea
Inquisition Time! 26. juli 2022 kl. 5:14 
Silly question, but is it compatible with the winter overhaul mods that makes everything infertile yet full of water?
xjoshs1981x 1. juni 2021 kl. 15:48 
I've gotten a ton of use out of this mod over the years I was wondering if it would be possible to bring the iron and copper levels in every biome up to 100 as well?
{}{}{}{}{}{}{} 18. maj 2020 kl. 1:37 
I tested it shortly after making that comment. It does not. It should!
Nadlug  [ophavsmand] 6. maj 2020 kl. 19:48 
I dont know, but I am inclined to say no. The variables this mod changes existed before rain collection was implemented.
{}{}{}{}{}{}{} 6. maj 2020 kl. 13:16 
Does this alter the hidden rain value for Rain Catchers to work in regions without rain, like the Great Desert????
Miyelir 26. jan. 2020 kl. 2:39 
Thank you for this cool mod :)
NotFox 25. okt. 2019 kl. 21:10 
Kk thanks
Nadlug  [ophavsmand] 24. okt. 2019 kl. 14:09 
Its based on your science skill, and it determines how large of an area you can see when you prospect.
NotFox 23. okt. 2019 kl. 19:34 
So is the prospecter skill a hidden one? Does it actually have any effect on anything?
WCKID 24. maj 2019 kl. 22:51 
Question would this work in the current version
Nadlug  [ophavsmand] 23. apr. 2019 kl. 15:20 
Not sure, it wont hurt to install it without importing so feel free to try.
Excel.exe 22. apr. 2019 kl. 20:47 
does this require an import?
Nadlug  [ophavsmand] 5. mar. 2019 kl. 14:46 
This mod does max out resource richness for iron and copper, However those resources are tied to physical objects and not blanketed across the landscape like water stone and fertility is.

There already is a mod that adds buildable resoruce nodes here.

Carbon AFAIK is not used or implemented currently, and I haven't even herd/seen of tin until just now.

jojobe 4. mar. 2019 kl. 23:50 
excellent mod do you have one for copper iron carbon and tin
Excel.exe 25. dec. 2018 kl. 20:03 
ok, thanks for the reply
Nadlug  [ophavsmand] 25. dec. 2018 kl. 12:25 
Everything Looks good, dosent appear to be any new biomes that need to be tweaked. Still no way of tweaking mineral values for some biomes due to how ores are treated sadly.

It should still work as it has in the past.
Nadlug  [ophavsmand] 25. dec. 2018 kl. 12:13 
Unsure Excel. Live has been hitting me hard these past few months and I havent had much time to test or update. I'll take a look and see.
Excel.exe 19. dec. 2018 kl. 17:53 
still work?
Unwittingrabbit 30. juni 2017 kl. 10:42 
@Nadlug "Ha, now my army of supersoldiers have food, thx m8!"
Gamerofevil 29. juni 2017 kl. 0:13 
Awesome I've been waiting for a mod like this basically since this games RELEASE! Nice work! :steamhappy:
Gzack 28. juni 2017 kl. 17:32 
Thanks!
Nadlug  [ophavsmand] 28. juni 2017 kl. 17:31 
No, Currently its not possible to signifigantly change Iron and copper resources as they are tied to specific locations programmed into the game.
Gzack 28. juni 2017 kl. 17:25 
So this doesn't change any other values?
Morviuz 25. juni 2017 kl. 8:38 
Working as intended. Thanks for the update o/