Take On Mars

Take On Mars

Left Behind
20 条留言
SpellSage 2 月 18 日 下午 1:46 
Another thing that happened was, I found that the rear of the rover was too close to a hill. Every time I opened the rear door/ramp all the way, it got a little bit damaged. Eventually the door snapped off and I had to reload from earlier save. I produced some fuel for the rover and moved it forward enough so that the rear door didn't get damaged any more. I later learned that the rover had some fuel in it already despite not having any canisters, so I could have moved the rover from the moment I started playing.
SpellSage 2 月 18 日 下午 1:44 
I keep forgetting to provide feedback for this scenario. I won (reached a long term survival able state) many years ago.

I was able to build a little hab with a farm for growing potatoes and a water dispenser. I learned to not run around anywhere as it didn't speed up resource harvesting. Resources kept dwindling so I had to keep moving my machines to new sites. I was also able to build a printer large enough to build power sources. I stored all the resources I could in big storage tanks and now have way more oxygen than I know what to do with. I think I'll survive for a long time. It took over 24 hours to do all that.
Emperor potato 2017 年 3 月 13 日 上午 10:22 
the comedy is nice
:rover:
FredyC 2017 年 2 月 21 日 上午 10:21 
That could work I guess, thanks :)
Upioor 2017 年 2 月 21 日 上午 10:08 
FredyC try to use Manned Small Landing Module, its have better radiation procection and its not make game easy :)
FredyC 2017 年 2 月 21 日 上午 8:21 
So I tried to make changes I've mentioned in my local copy of the scenario. Solar panels are helping a lot against just fooling around. Not even need extra cables because I only need to power 4 machines at the beginning anyway.

I also got rid of MML and have a poptent there. It's ok like that, but radiation is bit of a problem as poptent does not protect against it. I am not sure if there is something else that could be used as radiation protection without making scenario too easy.
FredyC 2017 年 2 月 20 日 上午 11:37 
Oh and with more power there should be more cables for sure. I wouldn't add another spool, just one extra laying around should suffice.
FredyC 2017 年 2 月 20 日 上午 11:35 
I think there should be more initial power. With dayscale 1:1 those MMRTG are dry most of the time so there is just a lot of waiting around. I wouldn't mind that if it would be possible to have game running in background while doing something else, but that's not the case.

I just placed down base for a small 3d printer and just seeing how much real time it took me, I don't think I will have enough patience to go with a whole thing.

In my opinion this has nothing to do with making it less difficult. Adding more power is merely a way how to make the beginning more bearable till you manage to build big enough printer to make your own power source.

Please considering adding at least two solar panels to compesante for this.

FredyC 2017 年 2 月 20 日 上午 9:41 
Anyway I like current resource setup. At first I thought it wouldn't be enough barrels, but it's ok like this, I already managed to make an extra one :)

I am thinking that you can probably replace that oxygen with poop as well. It's very easy to produce oxygen from the rock. There is plenty of time to fill up that barrel to refill suit way before running of oxygen. With poptent it would be even easier as it requires almost none to pressurize. Also solar event wont happen that fast so there is actually no need to use MML or poptent that soon.
FredyC 2017 年 2 月 20 日 上午 9:14 
Yea, MML is probably unnecessary from the start, but it's kinda important for a night work with its powerful lights. In case you remove it, it would be nice to have at least one of those lamps (floodlight?) there.
ThatGamerTaz  [作者] 2017 年 2 月 20 日 上午 7:19 
Ok so I went ahead and tested out the use of all poop and it seemed to work out well....considering removing the MML and just having a poptent
FredyC 2017 年 2 月 20 日 上午 7:08 
Or perhaps filling all those empty barrels with a waste so players have to kinda think forward to keep at least one barrel with a waste. There would need to be extra one of course because current amount is exactly what's needed to even start.

Also another idea just to make things interesting could be mounting that oxygen barrel to MML, so it's not in such plain sight neatly aligned along those empty ones :)
FredyC 2017 年 2 月 20 日 上午 6:59 
So I think that food will be the biggest issue here. I don't have it confirmed of course yet, but the whole production chain to actually make Fertilizer is quite huge. You need a big refinery which means somewhat big 3d printer (a lot of resources). Then to make the toilet to actually "produce" human waste which requires Plastic. Also some other components for Ammonia... In my opinion not enough time with just couple of beefs.

My constructive cricisms would say that you should leave at least one barrel of human waste there so it's possible to avoid making the toilet. I think it would kinda make sense that they would leave waste behind and it shouldn't make things too easy.
ThatGamerTaz  [作者] 2017 年 2 月 20 日 上午 6:56 
Thanks! That was the goal...I'm glad I was able to acheive it. I'm considering a MP version since it gets lonely in space/trapped on a rock
FredyC 2017 年 2 月 20 日 上午 4:31 
I definitely like the idea of a hard scenario, makes it much more on a survival side with carefully handling resources. Especially with small number of starting barrels it's rather tricky. Soon I've realized I shouldn't use all machines at once from the start as I need barrels for the conversions. Almost though there wouldn't be enough of those, but I think I am on right track now.

Thanks for this. Other scenarios with drops full of stuff feel kinda dull compared to this :)
Speedademon 2017 年 2 月 18 日 上午 9:00 
That might be just a freecam mode. You can switch between freecam and normalcam by pressing F
Golden Wombat 2017 年 2 月 17 日 下午 6:40 
I managed to fix it, there was something off on my end. reset it to default settings and it works now. Must be an outdated mod or something I suppose.
ThatGamerTaz  [作者] 2017 年 2 月 17 日 上午 9:09 
Hmm...i dont know why but ill take a look at it and let you know.
Golden Wombat 2017 年 2 月 16 日 下午 7:50 
I spawned as a camera outside of the players bofy, not sure why but this mod isnt spawning me into the playable character
stevej1967 2017 年 2 月 16 日 上午 5:33 
LOL, I love the description, looking forward to trying this one out :steamhappy: