XCOM 2
Turrets Are Cover
49 件のコメント
Franimus 2018年6月23日 20時27分 
@Zota works great for me
OotaOTT[RU] 2018年6月12日 14時05分 
something breaks the game! is it compatible with Shen's Last Gift
Lux Manifestus 2017年9月27日 18時01分 
Awesome. Thank you.
Jewels 2017年9月27日 11時49分 
Casuals ... lol just kidding, I love Avenger’s changes
Dragon32 2017年9月27日 9時10分 
@Vaeringjar:
Not quite. It gives them the Bulwark perk. I used ADVENT Avenger's "Turret Bulwark (Even When Dead)" until this mod came out and switched. I also had a look at his new mod's change list (before it got too big for the Description field here on Steam) and I didn't want all those changes.
Vaeringjar 2017年9月27日 8時04分 
Geekin 2017年9月26日 20時38分 
Likewise
Astery 2017年9月9日 3時39分 
one of my fav mod, would love this for WotC too :steamhappy:
GoodMan 2017年9月5日 7時21分 
Waiting for WotC
Gong-Gle-E 2017年9月2日 18時21分 
i waiting update for WotC
Vaeringjar 2017年8月30日 16時06分 
does this work with WotC?
marshmallow justice 2017年8月30日 5時37分 
A pre-emptive assumption that this doesn't work with WotC given that the directories are separated and the files are presumably different. I'm gonna keep it on until I crash, though.
Klyern 2017年7月17日 6時59分 
*bows to his new overlord* you have so many fixes in this workshop, thank you!
Dragon32 2017年7月9日 2時29分 
@AeonDeus:
From the first line of the Description:
Gives turrets a perk that makes them provide full cover, even when dead.
AeonDeus 2017年7月8日 22時11分 
When playing with this mod, do turrets continue to give cover even after they're dead?
thegrimsqueaker72  [作成者] 2016年11月7日 11時37分 
Does the log have any lines to the effect of "Adding ConstantHighCover to AdvTurret..."
Insufferable Smartypants 2016年11月7日 1時31分 
New campaign, multiple missions. I'm scratching my head here.
thegrimsqueaker72  [作成者] 2016年11月7日 0時55分 
Did you install it on a tactical save? Because then it won't apply until the next mission.
Insufferable Smartypants 2016年11月6日 18時19分 
Does this have any known incompatabilities? It's not working on my save but I'm having a devil of a time figuring out why.
thegrimsqueaker72  [作成者] 2016年11月6日 1時01分 
@Conefed
It should work on most units, probably not Sectopods and the like. You can edit the ini to give it to any unit type -I use this for supply crates in Guerrilla War.
My version is implemented to so that they continue to provide cover wherever they died, because turrets, but it'd be perfectly possible to implement the same effect that only grants cover while they're alive.
Conefed 2016年11月5日 17時35分 
Out of curiosity, could the logic behind this be added to other units?
could a custom Faceless provide cover?
75338 2016年9月25日 21時55分 
Thanks for this mod. The vanilla terrain is so often painfully obviously placed to not let the player have high cover, this helps with that, and helps smoothen the cognitive dissonance between what you can see visually on the screen and how you actually have to deal with the game mechanics.
thegrimsqueaker72  [作成者] 2016年9月16日 11時31分 
What? No.
JMAN8494 2016年9月16日 9時38分 
So, does this mod also give the turrets an extra armor, or no?
Lux Manifestus 2016年8月17日 22時30分 
I hacked turret today while using this mod, a stunlancer ran up to it to lance it and when it was my turn to return fire, it had full cover. There was nothig between the turret an dthe lancer so I assume that it was getting the cover from the turret. Just letting you know. The mod's a good idea, thank you. @thegrimsqueaker72
Boge 2016年8月1日 11時16分 
I just bumped into this issue with a mission. I was going behind some turrets expecting to have cover, but the shield wasn't showing. So great mod!
zacker1590 (Omega) 2016年7月30日 11時26分 
Short Turret, no, a destroy turret can have a full cover and the turret im seeing in low cover is a bit bad.
ProvokingPerch 2016年7月30日 10時42分 
Alright, cool.
thegrimsqueaker72  [作成者] 2016年7月30日 10時34分 
No
ProvokingPerch 2016年7月30日 1時00分 
Does this have any overrides?
Jewels 2016年7月26日 19時16分 
they aren't, those "short turrets" are only used on preplaced turret bases, they should NOT be half cover
marshmallow justice 2016年7月26日 19時13分 
i didnt know there were short turrets in the game o_O
tviv1601 2016年7月26日 16時51分 
Excellent! Thanks!
Juravis 2016年7月26日 8時23分 
@-bg- That sounds like a good compromise. Its better than what we have now.
Jewels 2016年7月26日 1時06分 
I don't think those low turrets ever actually spawn, they always spawn on a base, and there for look like a high turret and thus should have full cover not half, those low turrets are only placed on pre placed PCP bases
-bg- 2016年7月26日 0時20分 
you can use a hacky way of making bulwark also have a bypass cover effect that grants flanking bonus and counter cover aim bonus against units that are using you as cover, the only drawback is that doesn't count as real flank and will not proc hunter's instinct or hit and run
Juravis 2016年7月25日 23時51分 
To fix the cover from itself bug you'd need to change the aim calc methods. Only BG can implement that in EU AIM rolls, or someone needs to make a base game adjustment, but i would -never- play XCOM 2 without EU AIM rolls. I'd rather uninstall.

It's a valiant try. If you find a solution that doesnt involve aim calcs i think everyone will be very happy.
thegrimsqueaker72  [作成者] 2016年7月25日 22時58分 
My version has a low cover option, doesn't completely replicate Bulwark, and doesn't require the DLC.
Jewels 2016年7月25日 22時26分 
just saying this mod already exists, thought I'd l et you know
[RQ] StuballZ 2016年7月25日 21時50分 
It always annoyed me that they never provided cover once disabled.
thegrimsqueaker72  [作成者] 2016年7月25日 21時08分 
Ok the game was lying to me
thegrimsqueaker72  [作成者] 2016年7月25日 21時04分 
Then either the game is lying to me or I have no idea.
RealityMachina 2016年7月25日 21時02分 
Yes.
thegrimsqueaker72  [作成者] 2016年7月25日 21時00分 
Do units with Bulwark give cover to enemy units from themself?
RealityMachina 2016年7月25日 20時55分 
But looking through the source files, your implementation of it doesn't seem different than how it's implemented on Bulwark, I don't see how it should be acting differently from that perk.

I mean it's nice but it's pretty baffling.
thegrimsqueaker72  [作成者] 2016年7月25日 20時52分 
If you're getting full cover from an enemy turret, then that adjacent turret does NOT get a -40% chance to hit you just because you're in cover.

At least, that's what I found when testing.
RealityMachina 2016年7月25日 20時44分 
"Taking cover behind an enemy turret will not grant cover bonuses from the turret itself. " - ...how, exactly?
DrGrouch 2016年7月25日 20時24分 
This should always have been there, thanks dude