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语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






i send u a friend request...pls response
This mod is definitely very usefull, but I do not want to risk game stability (because I like to report bugs).
[18:43:01][trigger_impl.cpp:4151]: Error in has_government trigger, cannot find government with key: peacful_bureaucracy
[18:43:01][trigger_impl.cpp:7145]: has_policy_flag trigger at file: common/map_modes/yeah_bebbe_schweet_map_modes.txt line: 300 is referencing an inexistent policy
I created for you all remaining language files. The German file is fully translated. The other language files contain the English texts, that all players who don't use English at least see the English texts and descriptions instead of the codes. If you probably don't have the time to update your mod until the patch 1.3, then you could contact me after patch if you want.
- Relative Power
- Alliances/Federations. (Can be as simple as just making them all different colors)
- Wars (If possible not sure, just colors factions red if they are currently in a war of any kind
- The Fallen (Colors "Fallen" empires)