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jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
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i send u a friend request...pls response
This mod is definitely very usefull, but I do not want to risk game stability (because I like to report bugs).
[18:43:01][trigger_impl.cpp:4151]: Error in has_government trigger, cannot find government with key: peacful_bureaucracy
[18:43:01][trigger_impl.cpp:7145]: has_policy_flag trigger at file: common/map_modes/yeah_bebbe_schweet_map_modes.txt line: 300 is referencing an inexistent policy
I created for you all remaining language files. The German file is fully translated. The other language files contain the English texts, that all players who don't use English at least see the English texts and descriptions instead of the codes. If you probably don't have the time to update your mod until the patch 1.3, then you could contact me after patch if you want.
- Relative Power
- Alliances/Federations. (Can be as simple as just making them all different colors)
- Wars (If possible not sure, just colors factions red if they are currently in a war of any kind
- The Fallen (Colors "Fallen" empires)