Total War: WARHAMMER

Total War: WARHAMMER

Reiksguard Expanded - Handgunners
88 comentarios
Lord Zarun 23 NOV 2019 a las 0:28 
Beautiful, I love your Reiksguard units. Do they benefit from traits/abilities that affect empire units?
Rens 30 ENE 2018 a las 6:46 
Maybe if possible inport for warhammer 2 ok thx
joshharris100 22 OCT 2017 a las 6:31 
Hello! How compatible is this with Radious?
C. Justice  [autor] 29 AGO 2017 a las 7:05 
I think Handgunners are enough and believable, repeater gunners personally I do not like but might do something in future separately ;)
[HAN]Uncle Erwin 29 AGO 2017 a las 4:07 
Lieutenant,Did you think about the Reiksguard Repeater Gunners?
C. Justice  [autor] 1 JUL 2017 a las 16:36 
- Adjusted bonus Health Pool, decreasing overall Health of unit.
C. Justice  [autor] 11 MAY 2017 a las 15:14 
- Updated Images and Thumbnail.
C. Justice  [autor] 11 MAY 2017 a las 14:15 
- Updated unit Height Variation.
C. Justice  [autor] 4 MAY 2017 a las 16:12 
- Reworked Reload Times of ranged unit

- Added new custom projectile and ranged weapons for Unit
- Separate mod released designed to be used with Proper Combat Mod
C. Justice  [autor] 24 ABR 2017 a las 6:06 
- Updated lowlod files to reflect empire troops.
- Adjusted unit camerahole portraits.
C. Justice  [autor] 23 ABR 2017 a las 17:03 
- Changed Officer Headgear
- Changed Standard Bearer Equipment
Human72 23 ABR 2017 a las 0:11 
ok.
C. Justice  [autor] 22 ABR 2017 a las 22:59 
- Added new Helmet for Officer.

- Added new Reiksguard Rifle Armed Officer in addition to already existing Pistol Armed Officer.

- Updated Screenshots.
Human72 18 ABR 2017 a las 9:03 
ah ok then letting you know that you can do it now.
C. Justice  [autor] 18 ABR 2017 a las 5:06 
I have no intention of doing so in my base mod however may do submod for said mods at later date.
Human72 17 ABR 2017 a las 20:52 
also bug for game crashing for unit sizes over 200 men is fixed so you can up the numbers of these guys esepcally for the x2 and x3 mods for numbers as well.
C. Justice  [autor] 16 ABR 2017 a las 18:30 
- Updated units to now include being immune to pyschology (pending feedback)
C. Justice  [autor] 16 ABR 2017 a las 17:56 
- Fixed unit Officer's producing hero AOE effect audio when attacking
C. Justice  [autor] 16 ABR 2017 a las 17:21 
- Included new Officer Helmet Variation
C. Justice  [autor] 26 MAR 2017 a las 6:29 
- Updated to latest patch

- Slight change in unit charge bonus
GG 11 MAR 2017 a las 5:05 
update plz
Tenebris-Regem. 10 ENE 2017 a las 14:32 
Why do you put limits on units?
C. Justice  [autor] 10 ENE 2017 a las 12:45 
It will work with majority of mods, my units mostly use custom weapon values however I have left ranged weapons for the most part vanilla.

Any of their stats plus stats of actual unit will scale accordingly with changes a mod makes although of course it may not be fully balanced to match said mod.
Boopwuffliesnoot 6 ENE 2017 a las 5:20 
And it does work with radious!
Boopwuffliesnoot 6 ENE 2017 a las 5:11 
would this work with radious?
C. Justice  [autor] 2 ENE 2017 a las 9:10 
Updated to latest patch. Necessary tables fixed and addressed.
Colsarico 22 DIC 2016 a las 15:17 
for some reason, its out of date, help ?
C. Justice  [autor] 21 DIC 2016 a las 4:30 
Will update in due course when I can.
Baron Bruce 18 DIC 2016 a las 6:33 
UPDATE PLZ:steambored:
Kurmudge 12 DIC 2016 a las 22:35 
Yes, these units now cause a CTD when zooming to battle map as of the latest game update.
Baron Bruce 11 DIC 2016 a las 5:34 
UPDATE PLZ
Iѳɑɳɳɛร ɑѵgѵรtѵร 10 DIC 2016 a las 19:08 
UPDATE PLZ
Mortal Kombatant 10 DIC 2016 a las 10:02 
update please
Colsarico 26 NOV 2016 a las 21:14 
i only get 2 units per army. where do i find an mod taht allows me to get more reiksguard units instead of 2 units per army ?
Coldhandz 2 NOV 2016 a las 3:24 
Any way to remove the cap in custom games? I remember a while ago I could have a whole army of these guys, now I can only add two.
Baron Bruce 25 OCT 2016 a las 7:59 
love your MOD, please if possible make Reiksguard Handgunners no limited hire? Tks~
C. Justice  [autor] 22 OCT 2016 a las 3:54 
Updated to latest patch. See patch notes for details
armyrakkasan 21 OCT 2016 a las 19:15 
erp derp plerz, along with the rest of your mods, because they are great. Thank you
adg90 21 OCT 2016 a las 9:39 
please update! :)
C. Justice  [autor] 14 AGO 2016 a las 3:19 
@Free0700 - Please do not use my creations without permission or asking at least.
WalhallBerserker 30 JUL 2016 a las 0:57 
sorry i send this messages to all my mods i have a lots of your mods they are fames
BahamuT 29 JUL 2016 a las 17:08 
May be you already see me in your other mod but any way xD
Can you update this mod and the other that have foot reiksguard ?
C. Justice  [autor] 29 JUL 2016 a las 13:03 
All mods will be updated in due course......please refrain from stating this on every single mod I have @Metalltiger......
WalhallBerserker 29 JUL 2016 a las 10:57 
please update your mod thanks
Nipponsei 16 JUL 2016 a las 11:10 
I dont know if its just me, but i am only able to add 2 of these units in custom battles. Is there a way to remove the unit cap?
Tragopan 2 JUL 2016 a las 14:03 
If I could make a suggestion would it be possible either remove the helmets for this unit in favour of hats or nothing at all? Seems that those knightly helmets would get in the way of using a gun/aiming.
C. Justice  [autor] 2 JUL 2016 a las 5:49 
Updated! Check the changelog for details
Smoshie666 1 JUL 2016 a las 5:24 
Great mods. Keep up the fantastic work.
潜行尼玛冲去淦 1 JUL 2016 a las 3:11 
MOD need to update, thank you very much, I particularly like your production of MOD
C. Justice  [autor] 30 JUN 2016 a las 12:18 
Again will be updating all my mods this weekend. :)