Total War: WARHAMMER

Total War: WARHAMMER

Reiksguard Expanded - Handgunners
88 comentarii
Lord Zarun 23 nov. 2019 la 0:28 
Beautiful, I love your Reiksguard units. Do they benefit from traits/abilities that affect empire units?
Rens 30 ian. 2018 la 6:46 
Maybe if possible inport for warhammer 2 ok thx
joshharris100 22 oct. 2017 la 6:31 
Hello! How compatible is this with Radious?
C. Justice  [autor] 29 aug. 2017 la 7:05 
I think Handgunners are enough and believable, repeater gunners personally I do not like but might do something in future separately ;)
[HAN]Uncle Erwin 29 aug. 2017 la 4:07 
Lieutenant,Did you think about the Reiksguard Repeater Gunners?
C. Justice  [autor] 1 iul. 2017 la 16:36 
- Adjusted bonus Health Pool, decreasing overall Health of unit.
C. Justice  [autor] 11 mai 2017 la 15:14 
- Updated Images and Thumbnail.
C. Justice  [autor] 11 mai 2017 la 14:15 
- Updated unit Height Variation.
C. Justice  [autor] 4 mai 2017 la 16:12 
- Reworked Reload Times of ranged unit

- Added new custom projectile and ranged weapons for Unit
- Separate mod released designed to be used with Proper Combat Mod
C. Justice  [autor] 24 apr. 2017 la 6:06 
- Updated lowlod files to reflect empire troops.
- Adjusted unit camerahole portraits.
C. Justice  [autor] 23 apr. 2017 la 17:03 
- Changed Officer Headgear
- Changed Standard Bearer Equipment
Human72 23 apr. 2017 la 0:11 
ok.
C. Justice  [autor] 22 apr. 2017 la 22:59 
- Added new Helmet for Officer.

- Added new Reiksguard Rifle Armed Officer in addition to already existing Pistol Armed Officer.

- Updated Screenshots.
Human72 18 apr. 2017 la 9:03 
ah ok then letting you know that you can do it now.
C. Justice  [autor] 18 apr. 2017 la 5:06 
I have no intention of doing so in my base mod however may do submod for said mods at later date.
Human72 17 apr. 2017 la 20:52 
also bug for game crashing for unit sizes over 200 men is fixed so you can up the numbers of these guys esepcally for the x2 and x3 mods for numbers as well.
C. Justice  [autor] 16 apr. 2017 la 18:30 
- Updated units to now include being immune to pyschology (pending feedback)
C. Justice  [autor] 16 apr. 2017 la 17:56 
- Fixed unit Officer's producing hero AOE effect audio when attacking
C. Justice  [autor] 16 apr. 2017 la 17:21 
- Included new Officer Helmet Variation
C. Justice  [autor] 26 mart. 2017 la 6:29 
- Updated to latest patch

- Slight change in unit charge bonus
GG 11 mart. 2017 la 5:05 
update plz
Tenebris-Regem. 10 ian. 2017 la 14:32 
Why do you put limits on units?
C. Justice  [autor] 10 ian. 2017 la 12:45 
It will work with majority of mods, my units mostly use custom weapon values however I have left ranged weapons for the most part vanilla.

Any of their stats plus stats of actual unit will scale accordingly with changes a mod makes although of course it may not be fully balanced to match said mod.
Boopwuffliesnoot 6 ian. 2017 la 5:20 
And it does work with radious!
Boopwuffliesnoot 6 ian. 2017 la 5:11 
would this work with radious?
C. Justice  [autor] 2 ian. 2017 la 9:10 
Updated to latest patch. Necessary tables fixed and addressed.
Colsarico 22 dec. 2016 la 15:17 
for some reason, its out of date, help ?
C. Justice  [autor] 21 dec. 2016 la 4:30 
Will update in due course when I can.
Baron Bruce 18 dec. 2016 la 6:33 
UPDATE PLZ:steambored:
Kurmudge 12 dec. 2016 la 22:35 
Yes, these units now cause a CTD when zooming to battle map as of the latest game update.
Baron Bruce 11 dec. 2016 la 5:34 
UPDATE PLZ
Iѳɑɳɳɛร ɑѵgѵรtѵร 10 dec. 2016 la 19:08 
UPDATE PLZ
Mortal Kombatant 10 dec. 2016 la 10:02 
update please
Colsarico 26 nov. 2016 la 21:14 
i only get 2 units per army. where do i find an mod taht allows me to get more reiksguard units instead of 2 units per army ?
Coldhandz 2 nov. 2016 la 3:24 
Any way to remove the cap in custom games? I remember a while ago I could have a whole army of these guys, now I can only add two.
Baron Bruce 25 oct. 2016 la 7:59 
love your MOD, please if possible make Reiksguard Handgunners no limited hire? Tks~
C. Justice  [autor] 22 oct. 2016 la 3:54 
Updated to latest patch. See patch notes for details
armyrakkasan 21 oct. 2016 la 19:15 
erp derp plerz, along with the rest of your mods, because they are great. Thank you
adg90 21 oct. 2016 la 9:39 
please update! :)
C. Justice  [autor] 14 aug. 2016 la 3:19 
@Free0700 - Please do not use my creations without permission or asking at least.
WalhallBerserker 30 iul. 2016 la 0:57 
sorry i send this messages to all my mods i have a lots of your mods they are fames
BahamuT 29 iul. 2016 la 17:08 
May be you already see me in your other mod but any way xD
Can you update this mod and the other that have foot reiksguard ?
C. Justice  [autor] 29 iul. 2016 la 13:03 
All mods will be updated in due course......please refrain from stating this on every single mod I have @Metalltiger......
WalhallBerserker 29 iul. 2016 la 10:57 
please update your mod thanks
Nipponsei 16 iul. 2016 la 11:10 
I dont know if its just me, but i am only able to add 2 of these units in custom battles. Is there a way to remove the unit cap?
Tragopan 2 iul. 2016 la 14:03 
If I could make a suggestion would it be possible either remove the helmets for this unit in favour of hats or nothing at all? Seems that those knightly helmets would get in the way of using a gun/aiming.
C. Justice  [autor] 2 iul. 2016 la 5:49 
Updated! Check the changelog for details
Smoshie666 1 iul. 2016 la 5:24 
Great mods. Keep up the fantastic work.
潜行尼玛冲去淦 1 iul. 2016 la 3:11 
MOD need to update, thank you very much, I particularly like your production of MOD
C. Justice  [autor] 30 iun. 2016 la 12:18 
Again will be updating all my mods this weekend. :)