Age of Wonders III

Age of Wonders III

Dynamic Structure Generation
14 条留言
Ariga 2016 年 12 月 3 日 下午 2:03 
1/4 of ressource structure are inn which make it pretty unbalanced.
otherway i really like this mods would be great if you could decrease the inn spam♥
ty for your work again
Samurai190  [作者] 2016 年 12 月 3 日 上午 7:32 
Yeah, those are among the most common structures, I may have an another set of generation mods coming out, depending on how I can get them to work.
Ariga 2016 年 12 月 3 日 上午 6:57 
There is too much inn map full of inn with all in many
Tanaka 2016 年 1 月 18 日 下午 11:29 
Did you ever figure out how to make an opposite version of this for huge maps with less of all of these?
Samurai190  [作者] 2016 年 1 月 6 日 下午 8:23 
A small update to fix a wrong entry change.
Samurai190  [作者] 2015 年 12 月 30 日 下午 4:52 
We'll see what I can do as I dissect the files.
Tanaka 2015 年 12 月 30 日 下午 1:52 
Hmm well I cannot seem to figure it all out I hope if you can maybe make an opposite version of this for more spacing on huge maps :)
Samurai190  [作者] 2015 年 12 月 29 日 上午 5:13 
That it should be.
Tanaka 2015 年 12 月 28 日 下午 11:13 
Is it under object distances?
Samurai190  [作者] 2015 年 12 月 28 日 下午 11:07 
That is correct.
Tanaka 2015 年 12 月 28 日 下午 9:42 
Thanks increasing the distance should decrease the number of cities and locations theoretically correct?
Samurai190  [作者] 2015 年 12 月 28 日 下午 12:17 
The relevant values are located in AoW_LevelGenerator.rpk, under Generation Continent/Islands/Land/Underground, various distance settings should be there.
Tanaka 2015 年 12 月 28 日 上午 11:33 
I have been wondering how to do this except I want to do the opposite and increase the distance for these in larger maps. Could you make an increased version or tell me which settings you changed in the editor so I could do it myself? Thanks!
SaintTodd 2015 年 12 月 26 日 下午 5:33 
Sounds like fun.