Age of Wonders III

Age of Wonders III

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Dynamic Structure Generation
   
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2015 年 12 月 25 日 上午 5:01
2016 年 1 月 6 日 下午 8:22
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Dynamic Structure Generation

描述
Dynamic Structure Generation mod aims to make generation of structures(Treasures, Treasure Sites, Visit Structures, Spawns, Hearts and Watchtowers), Cities and Dwellings more dynamic by dramatically decreasing the minimum distance needed between Structures, Cities and Dwellings.

Minimum distance between objects - 3 or less
Minimum distance between player and structures, Cities and Dwellings - 3 or less
Minimum distance between same/similar objects/Structures - 3 or less
Minimum distance between map border and structures, Cities and Dwellings - 6 or less
Minimum distance between Cities and Dwellings - 5
14 条留言
Ariga 2016 年 12 月 3 日 下午 2:03 
1/4 of ressource structure are inn which make it pretty unbalanced.
otherway i really like this mods would be great if you could decrease the inn spam♥
ty for your work again
Samurai190  [作者] 2016 年 12 月 3 日 上午 7:32 
Yeah, those are among the most common structures, I may have an another set of generation mods coming out, depending on how I can get them to work.
Ariga 2016 年 12 月 3 日 上午 6:57 
There is too much inn map full of inn with all in many
Tanaka 2016 年 1 月 18 日 下午 11:29 
Did you ever figure out how to make an opposite version of this for huge maps with less of all of these?
Samurai190  [作者] 2016 年 1 月 6 日 下午 8:23 
A small update to fix a wrong entry change.
Samurai190  [作者] 2015 年 12 月 30 日 下午 4:52 
We'll see what I can do as I dissect the files.
Tanaka 2015 年 12 月 30 日 下午 1:52 
Hmm well I cannot seem to figure it all out I hope if you can maybe make an opposite version of this for more spacing on huge maps :)
Samurai190  [作者] 2015 年 12 月 29 日 上午 5:13 
That it should be.
Tanaka 2015 年 12 月 28 日 下午 11:13 
Is it under object distances?
Samurai190  [作者] 2015 年 12 月 28 日 下午 11:07 
That is correct.