Medieval Engineers

Medieval Engineers

Trebuchet (Trailer Replica)
61 comentarii
Mudbone  [autor] 30 mart. 2017 la 14:44 
@insultedcat 2 years on, yeah xD
BromanderBrody 22 mart. 2017 la 11:25 
you know its already in the blueprints by default ( ͡° ͜ʖ ͡°)
Rouriken 25 mart. 2016 la 16:48 
@Mr Myers I didn't look at the time it was uploaded, but still.
Mudbone  [autor] 25 mart. 2016 la 16:25 
@Rouriken You do realise this was uploaded over a year ago, right?
Rouriken 5 mart. 2016 la 15:20 
You do realise that you can just press F10 in creative mode and get the blueprint for the trebuchet in the trailer, right?
nikola 26 mai 2015 la 14:10 
no you dont do nothing wrong the rope is broken but I think the game will remove this bug
PunkPez77 21 mart. 2015 la 11:38 
When I release the rope holding down the ?arm? of the trebuchet, the projectile doesn't lift off. It only stays in the holder. What is wrong or what I am I doing wrong?
BluePhoenix8406 13 mart. 2015 la 22:03 
Can you check out the settings on the trebuchet. I would like the help encase i make one.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=407456696
BluePhoenix8406 10 mart. 2015 la 22:44 
i got it to work kinda with the new block its hard to figure out how to make it go farther. I think i used the settings 0, 90,90
nubify 7 mart. 2015 la 13:52 
Wow man, I failed hard on this. My apologies! :d
Mudbone  [autor] 7 mart. 2015 la 13:34 
@TheWickedPreach Look at when this was created. 12th of febuary, LONG before the release. It is a replica of the trailer tremubchet which did not use the new block. I appretiate critisism as I have shown in the past but please, that is completely unhelpful, which you would have realised if you looked down one comment.
Mudbone  [autor] 5 mart. 2015 la 11:31 
Yeah it seems the new update u need to use the detatch block, so will have a release a new version .
BluePhoenix8406 4 mart. 2015 la 16:03 
Yes has anyone succesfully get it to launch off with the new update on this one. I can't get the ball to detach even with the new update maybe my settings are wrong
BlueErnest99 4 mart. 2015 la 8:29 
which they did yesterday :)
Mudbone  [autor] 28 febr. 2015 la 4:45 
@filthypeasant it is not bugged, Medieval Engineers wasn't released with the same physics as is shown in the trailer; there is no breaking for for ropes and so it wont detatch until the developers actually put rope stress in.
MilchmitAlk 27 febr. 2015 la 16:19 
how does it work ? i cant shoot whit it
jens.stone 27 febr. 2015 la 8:06 
sehr schön dagestellt
PunkPez77 26 febr. 2015 la 19:45 
Is the bug fixed? If not, when will we know its fixed??
MrDiaksikPl 25 febr. 2015 la 4:10 
Its work ?
76561198162353127 24 febr. 2015 la 8:13 
nice
Captain 24 febr. 2015 la 4:17 
good
墨染樱 23 febr. 2015 la 22:28 
it looks cool
Cricket_Milk 23 febr. 2015 la 14:26 
ok
Mudbone  [autor] 23 febr. 2015 la 13:24 
No it is a world. With blueprint it wouldnt have the aim rack, and sometimes 'rotors' are a bit weird when it comes to pasting.
Cricket_Milk 23 febr. 2015 la 11:05 
is it a blueprint?
@ 23 febr. 2015 la 6:18 
That looks pretty dead on. Very accurate.
uDasBoot 21 febr. 2015 la 15:47 
I crash when I get near it
Wisworm 21 febr. 2015 la 3:24 
I have an idea for the rop ( insert and item called knife at the end of the arm and he will cut the rope when going through).

I'v made a auto- catapult if someone will try :p http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=396318280
{K!CK}PreDatoR 21 febr. 2015 la 3:04 
nagyon jó
Minky 21 febr. 2015 la 2:30 
add some weights in the bucket and delete the last part of the arm when it reches the peak of the launch and it'll work,
kai 20 febr. 2015 la 14:57 
how do you launch the cannonballs, they are stuck on rope
Mestre Geralt 20 febr. 2015 la 12:59 
Hey Mr Myers, how did you choode the thumbnail for this item? I can't find a way to do it with mine, can you help me?
MaskedDeath 20 febr. 2015 la 12:47 
The catch block is the thingy through which the rotating plank goes. You used the other one (the one near the wheel), and I am wondering if they differ or is it just aesthetical.
Mudbone  [autor] 20 febr. 2015 la 11:59 
@Masked Death, Yeah it seems that has become a problem now. It has become obvious to me that the physics engine used in the trailer is quite different from the one that was released. I mean in the trailer it didnt even use weight blocks! And I've pretty much made it block for block estimating plank lengths ect.

Also I do not know what you mean by the catch lock? I think maybe the model changed in the update
MickeyMoose 20 febr. 2015 la 11:04 
Make a catapult next.
MaskedDeath 20 febr. 2015 la 10:16 
Also if I may ask, what's the difference between the normal catch block and the one you used?
MaskedDeath 20 febr. 2015 la 10:15 
For meit didn't have enough power. When the lever was in fully vertical position, the ball hit it from the back instead of flying over it.
Mudbone  [autor] 20 febr. 2015 la 10:01 
@Standley yeah that is a problem with ropes in game atm, as they do not have tension added to them unlike in te trailer.
Mudbone  [autor] 20 febr. 2015 la 9:59 
Wow where did all those subscribers come from! Thank you all
Stanley Johnson 20 febr. 2015 la 9:05 
Whenever I fire it the arm/lever/throwingy bit works fine but the rock doesnt move at all. The rope just gets longer.
Ghoul Blaster (Wu-Tang) 20 febr. 2015 la 6:33 
Game crashes when I load it.
V化三界之空>I<歸九地之虛D 20 febr. 2015 la 0:45 
lol, i got the same problem when I try to buil a rail launcher... those bloody rope just won't let go of the projectile XD
Becon 19 febr. 2015 la 21:35 
nice
DJ Demyan 19 febr. 2015 la 21:06 
@Adahop They did a pre-release sale on the 11th.
Adahop 19 febr. 2015 la 20:50 
How did you publish this 8 days before launch?
Luis RG 19 febr. 2015 la 19:25 
es op
FreshAsIce 19 febr. 2015 la 12:01 
when i try it it doesnt snap up fast enough
Macius.Elputo 19 febr. 2015 la 10:45 
Good
Oracle 19 febr. 2015 la 10:09 
ok