安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Yes, I play with this mod, and it's good. It only has a day/night cycle and fog. Regarding the game speed: even with all the same settings and weather effects disabled, the game itself moves faster, and I can't figure out why. And I can't find a mod that simply disables the weather and the camera.
And of course you can always just change your camera settings to make yourself, allies, enemies, neutral or specific factions run faster on the campaign map (the small camera symbol right of the magnifier icon in the upper left corner).
The camera related database settings for "following" are general settings that affect all following ,like angle and distance to an army being followed. So these would affect all units, not just convoys and end-turn movement.
My personal pet peeve example of this is "mount Thug" north of the caravan of blue roses start forest. (yes using lighting mod, but not day night cycle as not compatible)
Zoomed out Example: https://i.imgur.com/L4oOqCj.jpeg
Zoomed in Example: https://i.imgur.com/6gzNnX8.jpeg
A thought and question if i may! Please and thank-you in advance for any of your consideration
I notice you mention draw distance tweaks, and I am curious now... Is it at all possible to extend the "proper/high detail" shadow culling range any more?
I will update my screenshots to reflect the latest changes, just need to decide on the lowest angle first.
Now that the Day-Night-Cycle mod fixed the bright skybox I will take another look at the low angles. I found that the default 35° is actually even a bit better for zooming into these details without clipping, but in return we don't get a low view with horizon anymore (which isn't useful for "overview" anyway).
and the mod list gets bigger and bigger and bigger...
I found some interactions with Darth' mod that made me believe this wouldn't work properly, but it does.
i will try all the mods out together the next time i'll play the game again and then i will report back to you!
thanks for the quick help!
Try and report back.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2854249783&searchtext=camera
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3066410796&searchtext=camera
Load order is determined by the filename of each mod, not by its Workshop name. For example, Darth' "Campaign Camera Tweak" starts with a "!" in its filename and thus comes before mine starting with a "C".
Manually changing the load order via Mod Manager unfortunately doesn't seem to make any difference.
I expect my mod to overwrite the other camera mods, but haven't tried yet.
and is this mod compatible with all the other camera mods out there yes?