全面战争:战锤3

全面战争:战锤3

Campaign Overview Camera
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更新于:12 月 4 日 下午 4:33
作者:Weissrolf

- Re-upload for new TW:WH3 version. Seems to work with no changes needed.

更新于:11 月 29 日 上午 3:43
作者:Weissrolf

- Increased the distance to settlements/armies when the game auto-focuses on them. It's equal to the stock "Medium" end-turn camera distance now. This allows for more overview and uses a height where ground fog is partially faded out already.
- Decreased TAB key distance a bit, because it also affects the diplomacy map. It's still double the height of the game's default.
- Fine-tuned the height of settlement/armies icons and zoom speed as you zoom out.
- Doubled the width of region/province borders to make them more visible, especially when zooming out. Be aware that there is a rendering glitch where the game cut off border rendering quite a bit away your screen's edges when you zoom out at higher angles.

更新于:11 月 28 日 下午 5:24
作者:Weissrolf

- Update thumbnail to higher resolution to better fit in the Workshop's "Most Popular" list. It was a bit ironic that a mod for larger map overview used a small thumbnail that didn't fill the Workshop window.

更新于:11 月 27 日 下午 5:35
作者:Weissrolf

Lots of fine-tuning to hide the game's graphical glitches, better fit weather/lighting mods and improve angles and drawing distances.

更新于:11 月 25 日 下午 5:17
作者:Weissrolf

- Fixed settlements/armies showing not showing up within greater radius on the zoomed out map. This time it works all the way to the parchment map like promies before.
- Lowered height to show parchment map to match maximum high details (LOD) width on 16:9 screen. That's also the radius where settlement icons/names begin to fade now.
- Changes minimum camera angle from 15° back to 35° for better compatibility/immersion with Day-Night-Cycle mod and less clipping when moving the camera close to large lords and settlements. ChaosRobie is working on improving that part, so the minimum angle might be a temporary change.

更新于:11 月 25 日 上午 6:20
作者:Weissrolf

- Increased height of settlements/armies details while zooming out, up to the point where it switches to the parchement map. This means that you will see them at a larger radius on screen while you zoom out.
- Removed default "forward displacement" while tilting the camera. It should now stay exactly at the same point regardless of tilt/zoom level.

更新于:11 月 24 日 下午 3:31
作者:Weissrolf

Lowered height at which the fog starts disappearing to make the transition to no fog more gradual.

更新于:11 月 23 日 下午 4:33
作者:Weissrolf