Europa Universalis V

Europa Universalis V

R.G.O. Level Retention for Mining Cities
21 Komentar
Mokiia  [pembuat] 6 Des @ 5:10pm 
@narcika2 @Garodin
I uploaded the compatibility addon for the Metropolis&Megalopolis Upgrade mod.
Mokiia  [pembuat] 6 Des @ 3:05pm 
@Garodin
The addon will not require the mega compatch.
Mokiia  [pembuat] 6 Des @ 3:04pm 
@narcika2 @Garodin
I made a mistake in my earlier explanation. This mod is not fully compatible with Metropolis & Megalopolis Upgrade. An addon for compatibility is currently in development — please wait a little longer.
Garodin 6 Des @ 10:26am 
Should this be loaded before or after Metropolis & Megalopolis Upgrade mod? And is the mega compatch for that mod needed to make this one work?
Mokiia  [pembuat] 2 Des @ 12:35pm 
@narcika2
I’ve updated it to work with the Metropolis & Megalopolis Upgrade mod.
Mokiia  [pembuat] 2 Des @ 12:07pm 
@[Army of Two] AXIS
No, It is not destroyed.
Mokiia  [pembuat] 2 Des @ 12:05pm 
@TeleportBehindYou
The AI will do just like vanilla.
narcika2 1 Des @ 2:02pm 
그 혹시 메트로폴리스 모드랑 같이써도 될까요?(Metropolis&Megalopolis Upgrade <- 이거요..)
[Army of Two] AXIS 1 Des @ 3:46am 
what about mercury patio building for +100% silver or gold output? Does it get destroyed if i make a town?
TeleportBehindYou 28 Nov @ 3:34pm 
Yeah i just noticed the AI already build towns and cities on gold mines in base game because they're dumb
Mokiia  [pembuat] 28 Nov @ 5:38am 
@TeleportBehindYou The mod automatically grants modifiers when city grades change, so you don't have to worry about AI.
TeleportBehindYou 27 Nov @ 8:58pm 
does the AI make use of this?
Marunath 24 Nov @ 8:38am 
well no point for the rural area thn
umbaretz 23 Nov @ 5:17am 
Exactly what should've been done.
Polka 22 Nov @ 10:42am 
thank you
두조따 18 Nov @ 1:34am 
캬 보배데스네
염류 17 Nov @ 7:27pm 
개추크레용
JEAN 17 Nov @ 5:48pm 
보배다 보배
TheONE 17 Nov @ 10:37am 
개추
D'Artagnan 17 Nov @ 5:27am 
:steamthumbsup:
gamecho 17 Nov @ 5:14am 
잘쓸게용