Europa Universalis V

Europa Universalis V

R.G.O. Level Retention for Mining Cities
21 kommenttia
Mokiia  [tekijä] 6.12. klo 17.10 
@narcika2 @Garodin
I uploaded the compatibility addon for the Metropolis&Megalopolis Upgrade mod.
Mokiia  [tekijä] 6.12. klo 15.05 
@Garodin
The addon will not require the mega compatch.
Mokiia  [tekijä] 6.12. klo 15.04 
@narcika2 @Garodin
I made a mistake in my earlier explanation. This mod is not fully compatible with Metropolis & Megalopolis Upgrade. An addon for compatibility is currently in development — please wait a little longer.
Garodin 6.12. klo 10.26 
Should this be loaded before or after Metropolis & Megalopolis Upgrade mod? And is the mega compatch for that mod needed to make this one work?
Mokiia  [tekijä] 2.12. klo 12.35 
@narcika2
I’ve updated it to work with the Metropolis & Megalopolis Upgrade mod.
Mokiia  [tekijä] 2.12. klo 12.07 
@[Army of Two] AXIS
No, It is not destroyed.
Mokiia  [tekijä] 2.12. klo 12.05 
@TeleportBehindYou
The AI will do just like vanilla.
narcika2 1.12. klo 14.02 
그 혹시 메트로폴리스 모드랑 같이써도 될까요?(Metropolis&Megalopolis Upgrade <- 이거요..)
[Army of Two] AXIS 1.12. klo 3.46 
what about mercury patio building for +100% silver or gold output? Does it get destroyed if i make a town?
TeleportBehindYou 28.11. klo 15.34 
Yeah i just noticed the AI already build towns and cities on gold mines in base game because they're dumb
Mokiia  [tekijä] 28.11. klo 5.38 
@TeleportBehindYou The mod automatically grants modifiers when city grades change, so you don't have to worry about AI.
TeleportBehindYou 27.11. klo 20.58 
does the AI make use of this?
Marunath 24.11. klo 8.38 
well no point for the rural area thn
umbaretz 23.11. klo 5.17 
Exactly what should've been done.
Polka 22.11. klo 10.42 
thank you
두조따 18.11. klo 1.34 
캬 보배데스네
염류 17.11. klo 19.27 
개추크레용
JEAN 17.11. klo 17.48 
보배다 보배
TheONE 17.11. klo 10.37 
개추
D'Artagnan 17.11. klo 5.27 
:steamthumbsup:
gamecho 17.11. klo 5.14 
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