Conan Exiles

Conan Exiles

Night Terrors
47 条留言
DeviouSaint  [作者] 11 月 1 日 下午 2:27 
Added a pinned post "Night Terrors Survival Guide" This can serve as a living document to make transparent the inner workings around the ambush system for Night Terrors. @Kelsenpai, this might be worth a look if you are still mulling over things for your server.
DeviouSaint  [作者] 10 月 31 日 下午 4:05 
Hi @Kelsenpai, thanks for the great feedback and interest! All feedback is super helpful. This uses the "newer" ambush system implemented by Funcom. It works well enough for my gaming preferences, but there is still a thing or two I hope to change if I can. I thought the ambush enabled/disabled setting persists through restarts. Have you noticed different? I'll check it again. The ambushes can occur between 21:00 - 05:00 game time.
DeviouSaint  [作者] 10 月 31 日 下午 3:54 
Hey again @Kvaketron, all good questions, during the night you are "safe" from the ambushes in your land claim (yep enough blocks to constitute a claim.. typically this is your base or someone else's base), but also safe in no-build zones like Sepermeru or Camp of the Castaways. Whether you build the base at night does not matter. Mobs may still follow you into those places though! As for weapons, yes I might add more in the future. Currently the only way to craft these is if you are lucky enough to find and tame Aleatha. You should find plenty though. I think dual weapons should work fine for thralls now. Lightning Gaming has a Youtube on that.. it was fixed some months back I think.
Kelsenpai 10 月 31 日 下午 1:32 
For server setup reasons, what ingame times count for when the ambushes can trigger?
Kelsenpai 10 月 31 日 上午 11:47 
Cool concept. I'm testing this out for a server. Slightly concerned with the lack of control over it. About 3 foundations away from a foundation enemies spawned, which is rather ridiculous. There is also no way to set the interval for checks, so it seems like the moment you step away you get attacked. Bit much.
I'm thinking of using this occasionally via turning it on when I want some event with it, but concerned that the default is enabled, so there is a good chance it will turn on after an update or server restart etc.
Kvaketron 10 月 31 日 上午 9:44 
I also checked your modded weapons and realize there is no 1h maces or katanas among them. This my and my friend main weapon and it's very sad. Can you please add some in future updates?
Also did you know that thralls cant normal use double swords or double axes? I'm not complaining but i think modded weapons become useless before i even learn how to craft it (or obtain from boss)!
Kvaketron 10 月 31 日 上午 9:34 
So get back to "dangerous night". Will the safe zone only appear if i put some blocks? I mean if we compare with sandstorm mechanic or using torch...maybe glowing powder for night vision? There are no other option except build blocks during night?
DeviouSaint  [作者] 10 月 31 日 上午 6:19 
Hi @HANTER, indeed you can in the maelstrom. These night encounters work on any map I'm aware of and are always in effect at night, so its a similar mechanic, but of course there is more to it with the corrupted valkyries and such. I expect you can even get the benefit of both if you travel the maelstrom at night, if you want more chaos.
DeviouSaint  [作者] 10 月 31 日 上午 6:14 
Hi @Kvaketron, great question & thanks for asking! If you wander the entire night, yes that can be typical. There is an 80% chance when it checks for encounters that one will occur, so there could be some variance. While bosses are possible in the encounters, they are not common, and only unlock at level 60+ The fights can take longer too at that level, so there can be fewer encounters overall. Again, this is all brought on by staying out in the dangerous night :steamhappy: The 80% chance may be a custom setting in the future, but at the moment its baked in.
HANTER 10 月 31 日 上午 6:02 
You can enjoy mob attacks on Siptah even without this mod.:steamfacepalm:
Kvaketron 10 月 31 日 上午 5:57 
hi @DeviouSaint. How can i control number of ambushes? I usually have 3-4 during night. I play with slow progression so there is only imps and skeletons. Im afraid what will happen if there are x3 "ambushes with boss" later.
DeviouSaint  [作者] 10 月 30 日 上午 6:30 
Hey @Angelica Rose - the v1.0.1 changes may help improve stability in some scenarios. If you get a chance, please let me know how it goes!
DeviouSaint  [作者] 10 月 30 日 上午 6:23 
Updated to v1.0.1 - Minor backend changes here for the encounters trigger. These changes are seamless optimizations and can improve stability in some scenarios.
DeviouSaint  [作者] 10 月 29 日 下午 9:09 
Thanks Angelica Rose. That looks innocent enough in the sense that I see it from time-to-time with other mods that don't cause me any issue. The crash you experienced could also be a mod compatibility issue with something else you have loaded. If you try the mod all by itself, does it work fine? Since I have not had any crash its hard to troubleshoot specifically.
💜Angelica Rose💜 10 月 29 日 上午 4:15 
Hello DeviouSaint, i am renting the server i hope this helps not sure where to look into the files :)

/Game/Mods/NightTerrors/BP_ModController requested by async loading code. NameToLoad: /Game/Mods/NightTerrors/BP_ModController
[2025.10.27-11.34.26:178][ 0]LogStreaming:Error: Found 0 dependent packages...
[2025.10.27-11.34.26:178][ 0]LogStreaming:Error: Couldn't find file for package
DeviouSaint  [作者] 10 月 28 日 下午 9:13 
Hi @Angelica Rose, thanks for the interest, and am sorry to hear you had a crash! If it is not too much trouble, the last few lines of the the server log could be helpful. With a crash, it should indicate something like Critical error, Fatal Error, or Unhandled Exception. If you have that to share, you good to open a discussion post on it?
DeviouSaint  [作者] 10 月 28 日 下午 9:02 
Hi @wyvern350, I expect a server restart would certainly fix that, but ideally it is not required. I am looking at some things this week that may improve that experience. On the other hand, if you want to go back to the active Sacred Hunt werehyena ambushes, a restart is most likely required, since these ambushes share the same system on the back end.
💜Angelica Rose💜 10 月 28 日 下午 5:21 
Love to try out your mod but when i added it at my server it crashed when it turned night time, how can i solve it?
wyvern350 10 月 28 日 下午 12:24 
When using the console commands to turn off the ambushes, is a server restart required? The console says "enabled=false" but we're still getting attacks.
wyvern350 10 月 28 日 上午 6:37 
Hmm...does Aleatha suppress her aura...or does she channel it into the weapons she makes? :)
DeviouSaint  [作者] 10 月 27 日 下午 8:16 
LOL @wyvern50 .. Yeah, definitely on my short list to try and do something more with Minevra. Cool to know someone might be interested in the same! Ty as always
DeviouSaint  [作者] 10 月 27 日 下午 8:09 
Hey @Dead by Cheat, thanks for checking it out! Hope it blends in well and adds something nice to your CE adventures :steamhappy:
wyvern350 10 月 27 日 上午 7:12 
I really hope this is all leading up to a fight with Minevra herself (and possible taming). :) Or worship of her...I'm good either way.
Dead by Cheat™ 10 月 27 日 上午 3:16 
tnxs
DeviouSaint  [作者] 10 月 25 日 上午 9:42 
Thanks @Evultis, having trouble seeing the google doc, but maybe that's on my side. Will investigate this a bit on my end and keep you posted, and may move our chat to a discussion post for better continuity.
Evultis 10 月 25 日 上午 9:13 
So, still having the exception access violation 0x00000030 error on my server. I've updated my drivers and made sure game files are validated on both client and server machine. It crashes at night, presumably when spawns start, regardless of if I'm on land claim or not. The only mod change to my server has been adding Night Terrors. I've had it at start and end of my modlist, but haven't put it at the end after system updates. My server's modlist is here [ docs.google.com ]

Day/night settings are currently:
Cycle Speed: 0.5
Day Time Speed: 0.2
Night Time Speed: 2.0
Dawn/Dusk Speed :0.2

Might try resetting those setting
DeviouSaint  [作者] 10 月 25 日 上午 9:08 
FYI: I found there can be issues with the werehyena ambushes not occurring during the Sacred Hunt event. While I explore this issue, there is a workaround available in the Discussion Posts if you would like to opt-in to werehyena ambushes during the Sacred Hunt event and keep this mod active.
DeviouSaint  [作者] 10 月 25 日 上午 8:57 
Awesome to hear it @xHavinshire, and thanks again!
DeviouSaint  [作者] 10 月 25 日 上午 8:56 
Hi @Evultis, please just let me know if I can help troubleshoot. It could be a mod conflict I'm unaware of, in which case you might try loading Night Terrors last. If you would like help just reach out again :steamthumbsup:
xHavinshire 10 月 24 日 下午 7:00 
Wanted to say mod is really awesome, I enjoy it so much. Keep up the good work :)
Evultis 10 月 24 日 下午 3:52 
I'm getting an 0x00000030 error on my server, so I'm going to try messing with some things on my end.
DeviouSaint  [作者] 10 月 24 日 上午 5:09 
Hi @Kitti. There are no required mods and there is no load order requirement.
Kitti 10 月 24 日 上午 3:10 
Are additional mods required? Where should this mod stand?
DeviouSaint  [作者] 10 月 23 日 下午 9:49 
Hey @Evultis, hmm.. I run this on a dedicated server as well, just have not had that problem. If you have anything in terms a mod list you are running with it or if you see something related in the log file, please let me know. Or .. let me know if you made any changes to the night/day server settings.
DeviouSaint  [作者] 10 月 23 日 下午 9:41 
Hi @kfx123. I know some custom settings would be a nice addition so folks can tweak some of the parameters. I had not thought of opting out of the creepy 8 legged ones, but appreciate the idea, so thank you.
DeviouSaint  [作者] 10 月 23 日 下午 9:34 
Thank you @billwyatt072! That's really awesome to hear :steamhappy:
Evultis 10 月 23 日 下午 9:29 
I love the idea of this mod! It's crashing my server when it switches over to night, though.
DeviouSaint  [作者] 10 月 23 日 下午 9:26 
Hi @Coelmatius, thank you so much for the comment and rewards, really appreciate it! I just love this game, so I certainly hope too!
DeviouSaint  [作者] 10 月 23 日 下午 9:24 
Hey @Conmac, means a lot to hear that, thank you dropping the comment! Yeah- mostly solo play is my jam too, so that is where I'm coming from when modding.
kfx123 10 月 23 日 下午 5:37 
Looks interesting ! Thanks for showing the commands (options). Do you think one day we could exclude only (demon-) spiders from the ambushes?
billwyatt072 10 月 23 日 下午 4:55 
This mod made my game so much better thank you so much for a awesome mod.
Coelmatius 10 月 23 日 上午 9:13 
Within 5 minutes of starting the game, enemies appear and immediately attack. The mod works and is impressive. I'm keeping my fingers crossed that you'll keep updating and improving your work! Here are a few rewards from me!
Conmac 10 月 23 日 上午 8:14 
I fucking love your mods so much, they add a lot to the game to make, for a solo player, alive
DeviouSaint  [作者] 10 月 22 日 下午 8:43 
Hi @xHavinshire, cool - happy hunting and hope you and any of your thralls fare OK in the dark!
DeviouSaint  [作者] 10 月 22 日 下午 8:38 
Heya @werneckm2456, thanks much for the comment and kind words!
xHavinshire 10 月 22 日 下午 8:26 
Gonna try this out looks like its gonna be really good :)
werneckm2456 10 月 22 日 下午 1:56 
always making great mods, keep up the great work