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I want also to know if any mods u have done (SEGi+Defrogger) can break a save with a futur release update ?
I actually am aware of this error as of yesterday and have a fix already done (I was yielding in a bad spot to spread work over multiple frames to ensure no performance issues), but am waiting for a day or two to see what the devs do regarding storms before I push an update based on the storm changes happening in beta. It makes a log and pops on the screen but it should cause no issues.
related lines, so post some previous.
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
StationeersLaunchPad.LogWrapper:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(MonoBehaviour, IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
BeefsRoomDefogger.BeefsRoomController:ScheduleRoomCheck(Room, MonoBehaviour)
BeefsRoomDefogger.FogControlPatcher:Update()
InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <b89873cb176e44a995a4781c7487d410>:0
at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <b89873cb176e44a995a4781c7487d410>:0
at BeefsRoomDefogger.BeefsRoomController+<IsAtmosphereGroupVentingCoroutine>d__17.MoveNext () [0x002f6] in <2233745d4d644af89ff9cfdf9e2b7540>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <a8fc136049044b19982b5abcb6f6b426>:0
Invalid Layer Index '4'
Invalid Layer Index '5'
[Info :Beef's Room Defogger] Room: 24, Similarity: 0.35, Multiplier: 0.90
[Info :Beef's Room Defogger] Room: 34, Similarity: 0.00, Multiplier: 1.00
[Info :Beef's Room Defogger] Room: 15, Similarity: 0.00, Multiplier: 1.00
[Info :Beef's Room Defogger] Room: 34, Similarity: 0.00, Multiplier: 1.00
[Info :Beef's Room Defogger] Room: 23, Similarity: 0.00, Multiplier: 1.00
[Info :Beef's Room Defogger] Room: 34, Similarity: 0.00, Multiplier: 1.00
BeefsLongerOrbitalPeriods] Applying Timescale - Multiplier: 2x
[BeefsLongerOrbitalPeriods] *** TIMESCALE PATCH APPLIED SUCCESSFULLY ***
[Info :Beef's SEGI Plus] SEGI Plus sun light: Sun
[Info :Beef's Room Defogger] BeefsRoomController initialized with temp range: 37.0K
[Info :Beef's Room Defogger] Beefs Room Defogger initialized
Invalid Layer Index '4'
Invalid Layer Index '5'
Unloading 1 Unused Serialized files (Serialized files now loaded: 20)
Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 408403.
Total: 361.266900 ms (FindLiveObjects: 56.309700 ms CreateObjectMapping: 11.631200 ms MarkObjects: 292.522400 ms DeleteObjects: 0.803100 ms)
And yes, we are running the beta. I should have mentioned that, my bad.
I do have a follow-up question though, are you on beta branch? because the devs have just released some changes regarding storms there