Victoria 3

Victoria 3

[1.11] Randomised World
68 条留言
mobotium 11 月 3 日 上午 11:49 
Very cool mod. Exactly the kind of chaos I like to play.
Your script was pretty well made too, so I was able to customize it for my preferences as well. Making every continent have a bunch of decentralized land, and a handful of recognized and unrecognized powers.
Very fun.
Loki the God of Mischief 11 月 3 日 上午 10:51 
Why do all characters have asian clothings in that mod?
Finnion 11 月 2 日 上午 7:11 
Hi! First of all fun mod. I enjoyed it really much and hope the issues i encountered get fixed. I’ve encountered two serious issues with this mod, which @Exend also encountered.
1. Secessions get stuck at 100%
Secession movements reach 100% progress, but the revolution never actually starts. The bar just stays at 100% indefinitely, the trigger alarm starts, but the uprising doesn’t trigger. Either this goes forever or I release the nation where the uprising is.

2. Colonial Administrations are broken
The decisions and events to form colonial administrations do appear, but they don’t work properly.
Any subsequent attempts to form colonial administrations almost every time don’t work at all. You click the button and the decision but nothing happens.
When it does trigger, all colonial territories from all countries get annexed at once, which clearly isn’t intended.

If you need save files or logs, I can provide them.
Thanks a lot for the fun mod!
waddleking  [作者] 11 月 2 日 上午 3:34 
@Unclaimed should be fixed, ty
waddleking  [作者] 11 月 2 日 上午 3:32 
@Midoc 1. increase the amount of countries, check eack while loop and just change 'count' to be higher in the effect file
2. maybe they're poor? imo it seems the wars just get bigger instead of stopping, maybe your ai is smarter than mine. it could also be that they unified their respective region and are happy now
Unclaimed 11 月 1 日 下午 12:14 
ok so i found a problem with the ideologies, the anarchy one has "law_collective_farms" instead of "law_collectivized_agriculture"
Harold860 10 月 31 日 下午 4:33 
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Midoc 10 月 31 日 上午 10:57 
@waddleking - two questions for you

1 - If I wanted the mod to automatically make smaller random countries is there an easy way that I could make that change myself? If yes, can you tell me which lines in which file to change?

2 - I think there might be an issue with the ai strategies. I have found, and a friend of mine has also found, that after a while in the game (maybe 10-20 years) the ai nations tend to settle down and stop expanding. I don't know if this is connected or not but we've also found that the ai nations are highly likely to join in defensively on wars. This seems to be independent of high or low infamy or relations. I'm wondering if maybe as time goes on in the game that ai nations become unwilling to declare war because there will be too many nations joining in defensively. Do you know anything that might be contributing to this?
Harold860 10 月 28 日 下午 11:09 
This mod has an issue in multiplayer where revolutions are bugged constantly triggering but never actually beginning
Paulaswam 10 月 25 日 下午 8:04 
Im wondering did you buff birth rate in this mod?
1월8일 10 月 22 日 下午 10:29 
세상에 이런 재미있는 모드가 있다니 놀랍습니다.
틀을깬모드 할때마다 새로운 재미를 선사하네요.
DudeChris33 10 月 22 日 下午 5:29 
armenia is missing from your "everything formable"
DLMK DLMK 26 10 月 22 日 下午 4:03 
Works with anbennar mod.:mbnecoup:
waddleking  [作者] 10 月 21 日 下午 5:42 
@crispycouscous should only be countries in the german confederation area defined by the game
Exend 10 月 21 日 下午 4:01 
Two issues:

a) revolutions get stuck at 100%

b) can't form colonial administrations; the decisions and the event show up, but the event is broken
The Hench Penguin 10 月 20 日 上午 5:40 
Can you maybe make an option or mod to start the world with no buildings?
crispycouscous 10 月 18 日 上午 5:11 
why does like half the world want to unify germany?
Like siam has the desire to unify germany
President Smart 10 月 17 日 下午 8:16 
I would love number of countries option
Noobmaster21 10 月 17 日 下午 12:46 
It would be interesting to see some decentralized nations in Europe, China, or in North America. I haven't seen anything like that happen yet at least.
waddleking  [作者] 10 月 17 日 上午 10:38 
@Noobmaster21 what part about decentralised nations should be more random ?
Noobmaster21 10 月 17 日 上午 10:22 
Spent the last two days trying to survive as the only oriental orthodox country in eastern Africa, and it's the most fun I have had in the game so far with my 140 hours. It pretty much ended when the British republic and Northern Norway started to box me in and I had a revolution.

I wish there would be a bit more randomness though, especially in where the colonizable lands end up being.
Noobmaster21 10 月 16 日 上午 2:59 
That is unfortunate, but thanks for the quick reply !
waddleking  [作者] 10 月 15 日 下午 12:26 
@Noobmaster21 i dont think i can do that with script
Noobmaster21 10 月 15 日 上午 2:43 
Would it be possible to have a save file created when you click play on a new world? I got a really fun map, but I forgot to make a save file myself at game start.
Teal'c 10 月 14 日 下午 2:22 
This mod is exactly what I was looking for. Thank you!
waddleking  [作者] 10 月 9 日 下午 1:47 
im pretty sure it is
derschenkelklopfer 10 月 9 日 上午 9:06 
can the starting territory be incorporated
Harold860 10 月 7 日 下午 11:54 
could it also possible to customize in the sense of randomizing things like state resources and populations?
Notmethereal 10 月 7 日 上午 6:37 
@waddleking for some reason no matter what me and my frend do we get a difrent checksum
Poncho 10 月 6 日 下午 4:16 
@waddleking I think country density, technological diversity, maybe historical / regional cultural tech (on/off), country name options, historical colonization (on/off).

I'm really just spit-balling here. Hopefully these suggestions gave you an idea or two.

What would be REALLY dope is to combine this with a country customization mod where, once you select a randomly generated country, you could change some details.
waddleking  [作者] 10 月 6 日 下午 3:49 
@Poncho looking into making some options, what ones would be good apart from number of countries in specific regions (europe, china, americas)
waddleking  [作者] 10 月 6 日 下午 3:48 
@Notmethereal what part doesn't work with mp?
waddleking  [作者] 10 月 6 日 下午 3:46 
@manorly12345 hmm that part of the vanilla file seems to be bugging because france doesnt exist, maybe i should consider bringing back the old powers being stuck on random islands
Joker'sCat 10 月 6 日 上午 11:34 
Nice mod!
But can you make (no/random/same) industries for every country?
manorly12345 10 月 5 日 下午 10:08 
having a problem where I have secession movements stuck at 100% that wont fire. Get this error: [jomini_script_system.cpp:247]: Script system error!
Error: Invalid right side during comparison 'c'
Script location: common/political_movements/00_ideological_movements.txt:6307
Poncho 10 月 5 日 上午 10:53 
This is now my favorite mod. Would love some settings for customization.
Notmethereal 10 月 5 日 上午 9:18 
Why does it not work with multiplayer?
Paroxysm 10 月 4 日 下午 2:35 
Very cool, would be amazing to get this to work with BPM. it mostly does but the cabinet stuff doesnt seem to work fully.
Skill Less 10 月 4 日 上午 5:08 
according to question from Bii: i had a playthrough yesterday with centralized countries in north, middle and south africa
waddleking  [作者] 10 月 4 日 上午 3:31 
@Midoc thank you for this, i found the issue and it has been fixed. the new update should have all these countries with different religions.
waddleking  [作者] 10 月 4 日 上午 3:25 
@Bii what do you mean by africa centralisation
Midoc 10 月 3 日 下午 6:53 
@waddleking - Thanks for the recent updates on this!
In regards to the religion thing, there might be something else going on there than the way that you have it designed.

Here is a screenshot from a game that I just created with your most recent update - https://drive.google.com/file/d/1FrArYAF09Fx59vtFSKGZTge-2WIdsUaa/view?usp=sharing

The blue arrows point to countries that have Catholic as their state religion, the red arrows point to countries that do not have Catholic as their state religion.

Here is a screenshot of one of those countries - Eastern Himalayas - https://drive.google.com/file/d/1vgXX9SoM0vU9SDfvTLH_qIMBSrKEBs16/view?usp=sharing

You can see here that the state religion is Catholic and there are 8 different religions present in this country and the smallest one represented only has 2000 pops but there are no pops listed as being Catholic.
Bii 10 月 3 日 下午 5:47 
Can we get more africa centralization?
waddleking  [作者] 10 月 3 日 下午 2:58 
@致落回忆 africa stuff has been added.
致落回忆 10 月 3 日 下午 1:34 
I hope that North Africa can also be included in this random selection.
waddleking  [作者] 10 月 3 日 上午 10:46 
@Midoc it chooses a random pop in a state and takes their religion, so I would imagine because its been colonised theres christians there?
matt 10 月 2 日 下午 11:21 
it would have been funny it the cultures stayed in the same spots just because of the chaos
TechPower$ 10 月 2 日 下午 8:16 
@waddleking Is it possible ramdomize resources? Or it is hardcoded in text files in map_data?
Midoc 10 月 2 日 下午 5:44 
@waddleking - do you know why so many countries end up with the Catholic faith? Like countries in the Middle East or Asia.
waddleking  [作者] 10 月 2 日 下午 3:40 
added the starting gov admin, changed more percent of culture so that should help with springtime of peoples, hopefully this is better