Barony
Custom campaign - Prince of Nightmares
12 条留言
When in doubt, snake it out 10 月 26 日 下午 12:41 
Prince Zarlenot ends up stealing your weapon and teleporting out of the arena. Probably an issue with using the Incubus default AI for their weapon steal but... yep. That's a thing. Also in multiplayer, the other person cannot see or move whatsoever on start.
Cre Mini 10 月 18 日 上午 12:41 
I'm going to try it, but more screenshots would be really appreciated.
The Bean Man 9 月 27 日 下午 2:32 
This is a great campaign! It's making me inspired to work more on my own campaign! I'm very impressed with the custom bosses too! Keep up the great work you're awesome!
Solar Heart 9 月 17 日 下午 8:27 
as the creator it's your right to try and make sure everyone appreciates the full mod, but I think you should reconsider disabling levitating, opening and digging. barony is a very long roguelike and puzzles can get old fast after a few repetitions, being able to cut through them is good quality of life
D o g 9 月 12 日 下午 5:30 
can you make to , multiplayer
Nitroglycerin-RU 9 月 5 日 上午 5:20 
Good company
CasTheDev  [作者] 9 月 4 日 上午 8:24 
Thank you all so much for your kind comments! I'm legitimately shocked by how well my mod has been received. Over 100 subscriptions is like... 10 times more than I expected.

Now, answering @Godflesh, I did not expect anyone to try and kill the sage, but yeah, I suppose I should've ;P. I admit, I wasnt sure how to prevent the players from killing him, because I'm still learning the editor scripts. But don't worry. I aim to keep on updating the mod and I should be able to find a way to make the sage immortal.
Godflesh 9 月 4 日 上午 2:58 
your work is amazing. Thanks Turning wheel for making Barony and also thank you and your team for this beautiful little project.
Also I forgot that I had the incubus femboy skin mod enabled and it was quite a surprise to find the final boss to be a femboy lol
Also I killed sage two times, I had to let the game afk with a slingshot which I managed to level up range to max. After killing him I advanced up like 4 o 7 levels, it's a lot and a nice touch although I don't know if it's intended.

I think that almost every barony players by nature tends to explore every corner, every alternative to a path even creating new ones when none are presented. Maybe it'd be better if the automaton is either unkillable to make it futile to try to kill him or either easier to kill him so you can have more loot
fetusjoe 8 月 31 日 下午 2:36 
cool! barony needs more stuff like this ;3
Kolvis 8 月 29 日 上午 9:18 
Cool
solidius 8 月 26 日 上午 8:55 
10/10 Campaign , for only set maps it was quite well made, and the lore was neat. I did loved the combat encounters even though most got cheesed by Ninja's busted starting kit of beartraps
Luff 8 月 26 日 上午 5:07 
Wow! I was so captivated i ended up completing it in one sitting. I was really surprised by the fact that there was voice acting. It was sick! Really made it feel personal and unique! Will leave a more detailed review later. But for now - amazing work! Thanks for showing us linear campaigns can work great! ^^:elrath: