边缘世界 RimWorld

边缘世界 RimWorld

Enemy Self Preservation (Continued)
29 条留言
Kikas 12 月 7 日 上午 1:37 
@merkurio you can change it in the mod settings, I agree 25% is a bit low for my preference but you can change it
Mlie  [作者] 11 月 22 日 下午 11:00 
@Merkurio The first thing of the original description written in caps was not clear enough apparently
Merkurio 11 月 22 日 下午 2:48 
Yeah, I am disabling this mod today because I first added it thinking it would bring more realism to battles, but instead it exchanges six for half a dozen, EVERYONE flees after getting shot once basically, it's really anti climatic. "Holy crap, a huge raid coming up, everyone get read- Oh nvm, my three turrets alone made all of them flee before they could even get in range (btw, I'm their sworn enemy)
munk 11 月 1 日 上午 11:23 
@TheNamelessOne this is such a good suggestion, and 25% seems like a low threshold
Mlie  [作者] 10 月 19 日 上午 5:47 
@XGGJI1 It uses the vanilla fleeing job, this just triggers it based on more factors than killed raid members
Mlie  [作者] 10 月 11 日 上午 7:48 
@XGGJI1 Please see the Reporting Issues section described above
XGGJI1 10 月 11 日 上午 7:39 
When enemies trigger a flee, they will continue attacking and chase my pawn until the distance between them becomes far enough to disengage—no error is logged. I’m not sure whether this mod was designed for this behavior or if it’s colliding oddly with another mod.
TheNamelessOne 10 月 9 日 下午 3:06 
was going to istall this mod but if it is a GARENTIED chance to flee i am sad :( you should add a oppsional feature to have a percent chance to flee when hiting that point instead of just forcing them to flee, also like @ Vlad Draculea's idea about the tough trait however to baleance it more you could make each person who has fled increase the chance for others to flee, like a team moral thing... just a sugestion. ( holy typo)
Freltzo 10 月 5 日 上午 9:36 
thanks much!
WJSabey 9 月 3 日 上午 3:59 
Can this be made to apply to slaves rebelling too? They get just as suicidal. I just had one try to make a break for it, shot him in the legs a few times, he was limping along bleeding heavily but still kept trying to run away even after it was painfully obvious he wasn't going to make it. It would be nice if at that point they would give up rather than force us to keep shooting them until they are downed.
oily earlobe gaming 8 月 28 日 下午 10:27 
@Vlad Draculea yes. Perhaps only unwaveringly loyal pawns, and then increase the number of those with tougher raids.
Vlad Draculea 8 月 19 日 上午 5:17 
also small suggestion but maybe make pawns with certain traits immune to fleeing when others are fleeing?

like for example, someone that has tough trait, and/or deathless, perfect immunity, etc. genes may be more overconfident than most given their superior durability, so unless they themselves have taken too much injury then they wouldn't flee when the rest have
Vlad Draculea 8 月 19 日 上午 5:02 
@Enclave~ NWN real fog of war is a really good replacement for now, its also got CE compatibility and even detection by audio
Albedo~ 8 月 16 日 下午 5:33 
@WREN_PL It is, at least the original mod was, if this is just a maintained port it should be
Mlie  [作者] 8 月 16 日 上午 8:35 
@WREN_PL No idea, never used that mod
WREN_PL 8 月 16 日 上午 8:30 
Is it compatible with "No one left behind"?
Albedo~ 8 月 16 日 上午 12:51 
Now all I need is CAI 5000 then I can resume my painful playthrough
Mlie  [作者] 8 月 15 日 上午 8:52 
@Nim This was made before anomaly was a thing
Nim 8 月 15 日 上午 6:56 
Do dehumanized pawns from Anomaly still run away? I would think they wouldn't be afraid of death.
niko.k.sam 8 月 13 日 下午 5:02 
Thanks for your hard work.
The Blind One 8 月 13 日 上午 10:19 
Thank you Mlie
Stenchblossom 8 月 13 日 上午 7:15 
You're the GOAT, Mlie
FULL SEND 8 月 12 日 下午 6:24 
W mod
plaerjilion_RUS 8 月 12 日 上午 3:39 
thanks very much!
Ghostmare 8 月 12 日 上午 3:21 
You are lifesaver! Thank you for your work!
Totsnuk 8 月 11 日 下午 11:44 
Aaah thats hot
浩O天 8 月 11 日 下午 9:39 
It's finally here. It's simply perfect.
d_valroth 8 月 11 日 下午 2:42 
The game feels so much better with this mod. No killboxes, just run them off.
Shujian 8 月 11 日 下午 2:34 
Awesome!