Space Engineers

Space Engineers

The Drift: System Setting
14 条留言
Bad Sniper 2.0 12 月 11 日 下午 1:14 
Also for reference, Space Engineers workshop downloads are kept at "C:\Program Files (x86)\Steam\steamapps\workshop\content\244850" by default on Windows. The folder number is the same as the workshop ID on Steam, so The Drift: System Setting is ID "3514810281" in this folder. It might also differ slightly if you install SE to a steam library on a different drive
Bad Sniper 2.0 12 月 11 日 下午 1:09 
@R.H. Bishop RSS is still not working when I download this world and I think I found the reason why:

I looked in the workshop folder for this world and the "Storage" folder is missing. This folder is what contains all the RSS, Real Stars, Real Gas Giants data. This also explains why the star is absent as you mentioned in a prior comment.

If you compare this to other RSS worlds on the workshop (eg. Skoll Sector by Echthros, workshop id "3599864372"), those workshop items include the Storage folder and RSS behaves correctly.

I believe 1.207 also introduced some kind of bug that is also affecting RSS workshop worlds. cptnoname wrote it on one of his workshop pages here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3389510302 .

I hope this is helpful and hopefully you can update this workshop entry. The world looks really cool and I'd love to play it!
jhonyd 11 月 5 日 上午 5:19 
looks really cool, glad people are still making this stuff for this game.
Jah 8 月 6 日 下午 4:01 
Hey thanks, looking forward to the update!
R.H. Bishop  [作者] 8 月 2 日 上午 8:24 
My local work copy saves are acting the same as well. All accept one of my test copies has no hierarchy. There may have been an update to something used in the save that broke it. I'm so sorry. I will attempt to fix it as soon as I can.
R.H. Bishop  [作者] 8 月 2 日 上午 8:09 
I'm looking into it. You're right, the planets are in there actual positions with no RSS functions are working. I don't even see the star. This was not the case when I uploaded the system. I will get a patch up asap when I figure out what is going on.
Jah 7 月 30 日 下午 10:04 
yeah it does, but i wanted to check out the rss set up in creative but the system doesnt show up to allow me to look at the details, just the static planets. I dont see hierarchy of planets or anything
R.H. Bishop  [作者] 7 月 30 日 下午 12:54 
It is supposed to be set up. Should take you to a spawn location list when you change it to survival.
Jah 7 月 27 日 下午 1:37 
is this supposed to be an already set up world? whenever i try to load it doesnt show any proxy planets just the base planets spread across
R.H. Bishop  [作者] 7 月 10 日 下午 2:12 
I do intend to add NPC structures and PoI to the setting.
R.H. Bishop  [作者] 7 月 10 日 下午 2:10 
The distances between the planets lead us to believe that without the speed mods it would be a bit to cumbersome to get around. Feel free to remove them from your save if you so choose.

This isn't really a scenario so there is no "task". The project was a way to channel a need to do something creative (I have a brain deadening job IRL), I came up with lore for a game we were playing but it was just in my head so I made this.

I do appreciate feed back. I'm trying to convince my partners to do a RP server for the setting so that the players can make the history of the system.
Captain Harlock 7 月 10 日 上午 5:18 
I would recommend removing the speed mods from the required list as well, as some players have personal preferences when it comes to speed mods. I, for example, would throw them out without hesitation and use my favorites.
Captain Harlock 7 月 10 日 上午 5:15 
Are there missions? What is the player's task?
GigaCars 7 月 5 日 下午 3:34 
adding to the list of RSS worlds i come across

welcome to the gang lol
you can find it in a discussion post on the RSS main workshop item