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I think the tech freeze is a good game decision, but this aside there is alas not a lot of flavor for all those pre 19th century states, it really does feel like an eu4tovic3 save ...
Ok, so the further you go back from 1836, the sillier history will unfold, but factually modder either try to bring Vic3 to modern days or they make the game start at eu4 times...
I'm quite disheartened to read you struggling on this project as a solo developper, when in Victoria 2 times we had supermod teams, multiple dozens of people as mightful as main game devs ready to make victoria a history-Hi-Fi game!
POD's The Concert Of Europe submod was bringing the game from 1836 to 1821 and it was the biggest game / history challenge
https://discord.gg/YTRT59VhMu
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3554844335
[pdx_persistent_reader.cpp:268]: Error: "Failed to read key reference: cmc_conditions_no: cmc_conditions_no, near line: 1" in file: "" near line: 1
&
[15:52:41][jomini_script_system.cpp:247]: Script system error!
Error: create_building effect [ Invalid production method: pm_no_organization ]
Script location: common/history/buildings/99_converted_buildings.txt:15829
Finally some events seem to be missing their cultures, maybe due to being combined.
[eventtargetlinks.cpp:3830]: Failed to find culture! Culture: spanish_latin_american, File Location: common/scripted_effects/et_centralized_culture_merge_effect.txt:2393
[15:52:40][jomini_effect.cpp:541]: Unknown effect effect_starting_pop_wealth_low at common/history/population/99_converted_countries.txt:1836
[15:52:40][jomini_effect.cpp:541]: Unknown effect effect_starting_pop_literacy_very_low at common/history/population/99_converted_countries.txt:1839
[15:52:40][jomini_effect.cpp:541]: Unknown effect effect_starting_pop_wealth_low at common/history/population/99_converted_countries.txt:1840
[15:52:40][jomini_effect.cpp:541]: Unknown effect effect_starting_pop_literacy_baseline at common/history/population/99_converted_countries.txt:1843
Error: create_building effect [ simple_box! tooltippable_name tooltip:dw_1696362872,pgQAAA==,DATA_COUNTRY_NAME_TOOLTIP,CountryTooltip W071190!flag_overlay! weSwatini!! must have invented tooltippable_name tooltip:dw_2693000601,MCq/Ox4DAAA=,DATA_TECHNOLOGY_NAME_TOOLTIP,TechnologyTooltip Standing Army!! ]
Script location: common/scripted_effects/et_start_boost_scripted_effects.txt:495
common/on_actions/et_start_boost_on_actions.txt:45
@Jckvrs_lol It's in the works but it's going to be different since I will have to do a lot more scripting to make the napoleonic wars realistic
@Econolad Brand-new gaming pc has nothing to do with it. Same thing as any other paradox game, it depends how strong your cpu is.