Dawnsbury Days

Dawnsbury Days

More Dedications
17 条留言
Anase Skyrider  [作者] 10 月 29 日 下午 2:33 
I'll need more information on what's not working in order to help you.
te meto dos hostias 10 月 29 日 上午 6:48 
Hi, im trying out this mod but i cant get to work the assasin dedication, mauler, etc, i can get blessed one or dual weapon warrior, but not all of them, any idea why is that?
Anase Skyrider  [作者] 10 月 13 日 上午 1:24 
@Error2k19: Apologies, but I'm not sure I can make a version of Cavalier that has any value due to the lack of non-medium creature sizes, as well as mount rules. It would probably just be a highly restrictive or clunky version of Beast Master archetype.
Error2k19 10 月 12 日 上午 8:02 
cavalier!
Robin 7 月 29 日 下午 7:18 
More than understandable. I figured that the amount of work to add a fair number of snares, even leaving out ones that wouldn't be as applicable to the game, might be a bit too much even without the bit about remaster stuff needing separate mods. Good to know though, and been enjoying messing with some of what you've got here already.
Anase Skyrider  [作者] 7 月 29 日 下午 4:13 
@Robin: Thank you so much for the feedback, but I will not be working on this request.

Short answer: The work required for just this one archetype is too high.

Long answer: It's not high on my priority list to create a second mod (which I would have to do for legal reasons) to do remastered archetypes. Adding said snares to the game in and of itself would require quite a bit of work in order to support the dedication. All for what I'm to understand are "mid" benefits even at high optimization, which then makes me feel pressured to make it "better" to support it, and I myself am not familiar with tabletop snares well enough to feel comfortable doing that.
Robin 7 月 28 日 下午 9:12 
I do have a dedication I'd really like to see implemented, but I have no idea how hard it would actually be to. The Snarecrafter, particularly the remastered version since it actually lets you scale your snares from level 1 to class DC.
The Internet Janitor 5 月 30 日 下午 7:37 
There are a million cool archtypes in pf2e, it is probably one of the systems strongest parts. Thank you for making and updating this!
Phalaris 5 月 14 日 下午 7:00 
GOATed mod, thanks for including martial arts
⎝⧹Quirken⧸⎠ 5 月 9 日 上午 1:29 
Looking forward to Marshal!
kudw13 5 月 8 日 下午 2:37 
After the expansion It appears that the Dedications that are not native to the game, such as Archer, cannot be supported past the 4rth level on the DawniEpandend Free archetype mod, though you can still pick them from your class feats.
Anase Skyrider  [作者] 5 月 5 日 下午 2:16 
(Commenting for austerity sake) With the implementation of Archetypes to the base game, adding multiclasses to existing classes is fairly easy, and mod authors can now implement multiclass dedications for their custom character classes.
Anase Skyrider  [作者] 4 月 11 日 下午 1:35 
@amalgamemnon There isn't an easy way to optionally require other mods, so outside of the ones created by Dawnni for the base classes, there isn't much that can be done outside of making like 8 more separate mods, one for each modded class, to add multiclass dedications.
amalgamemnon 4 月 11 日 上午 10:31 
Any chance at implementing some of the multiclass dedications, or are you specifically sticking to standalone archetype dedications?
Anase Skyrider  [作者] 3 月 29 日 下午 10:02 
Development Update: I am actively creating a mod for the Runesmith Playtest class, which I will launch an early version of (like, level 1 feats and the minimum 4 runes) before I continue developing More Dedications.
Anase Skyrider  [作者] 3 月 21 日 下午 1:21 
@Chichi2000fgh Right click the game in your library, go to Properties. In that window, go to Workshop on the left. That's where you'll see your mod load order.
Chichi2000fgh 3 月 21 日 上午 11:24 
how do you change mod load order?