边缘世界 RimWorld

边缘世界 RimWorld

波兰球的新弹药包(CE-Only)
79 条留言
2165261085 10 月 25 日 上午 1:47 
@PolandBall OK,可能是射速太快了,CE的拦截空投仓机制拦截效率太低,作者设置了很高的射速和瞄准速度
PolandBall  [作者] 10 月 24 日 下午 10:55 
@2165261085 别用太多的炮塔打AHEAD,然后可能是他们设置的射速和连射数太高了
2165261085 10 月 24 日 下午 10:04 
使用Anti-Air: CIWS(Close-In Weapons System)模组加装本模组的可编程榴霰弹,四台CIWS防空的时候TPS会降到1,没有红字没有报错。这是正常的嘛?
PolandBall  [作者] 10 月 21 日 上午 7:49 
@R3tr0_g5m3r 已修复
R3tr0_g5m3r 10 月 21 日 上午 5:59 
76.2X385 炮射霰弹 菜单显示190钢造5个 实际造出来是2个
望改
ljxrpg 10 月 20 日 下午 11:19 
@PolandBall
非常抱歉昨晚因为停电没有进行进一步排查就上报了问题,刚刚开测试档发现昨晚上报的问题发生原因在于一个名叫No friendly Fire的mod,是它导致了弹头伤害丢失,在此向您致歉为您增加了不必要的工作量
ljxrpg 10 月 20 日 下午 7:02 
@PlandBall
赞美伟大的波兰球!效率高到有点担心您有没有好好休息的程度……
PolandBall  [作者] 10 月 20 日 下午 5:09 
@ljxrpgg 已修复
ljxrpg 10 月 20 日 上午 8:54 
实际ce环境使用中,有制导功能的弹药似乎都有一个相似的问题:对目标造成了炸伤,而射流或是别的什么属于子弹伤的类型没有出现,这导致殷钢、gmm、标枪、mbt law、konus一类的炮导变成了制导高爆弹(而不是原本具有贯穿装甲作用的武器)还没有进行单独测试看了日志也没有红字,不知道是不是因为走了曲射炮弹的路径导致无法造成全部伤害类型?
Puppet 10 月 16 日 上午 9:43 
金杰活了,快告诉其他人!:steamhappy:
SilkMoth 10 月 16 日 上午 6:59 
LETS FUCKING GOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!
fucking screamed irl worth the noise complaing fuck yeah i waited so long thank you sosososos much
PolandBall  [作者] 10 月 16 日 上午 5:55 
Updated to 1.6.
晓山alreShan 10 月 16 日 上午 4:55 
复活吧!我喜欢的模组!(震声):brownchicken:
林三虎 10 月 7 日 上午 9:16 
大概什么时候能更新?:steamhappy:
SilkMoth 10 月 7 日 上午 6:56 
take as much time as u need! This mod is amazing and its just worth the wait!



btw this is fine to add mid game right?
PolandBall  [作者] 10 月 6 日 下午 9:10 
I know everyone is looking forward to the 1.6 update, but right now, DsW-4 is busy with work while also trying to find time to optimize the guidance function code and maintain other features. Additionally, efforts are underway to adapt the guidance function code from D-Lib for use with Combat Extended.

The planned optimization aims to enable guided ammunition functionality using only comp, without the need to occupy ThingClass.

我知道各位很期待1.6版本更新,但现在DsW-4要在忙于工作的同时抽时间优化制导功能代码和维护其他功能,并且还在准备把D-Lib的制导功能代码搬运给Combat Extended使用。

计划中的优化效果是只需要comp而不需要占用ThingClass即可启用制导弹药功能。
Benjamin Proverb Test 9 月 23 日 下午 3:30 
DsW-4 mentioned something at the D-FunctionalAmmunition Library page. So give them a few days at least.
Deztrozen_III 9 月 23 日 上午 11:17 
1.6 combat extended is out, vacation is over mr modman
SilkMoth 9 月 20 日 上午 2:36 
i miss this mod i hope this will be udated again. Tanks feel so weird without hesh or just canister
PolandBall  [作者] 7 月 13 日 上午 10:58 
@古明地口乙烯 CE还没更1.6正式版,所以这些有D-Lib的dll功能的暂时没法更那么快
古明地口乙烯 7 月 13 日 上午 9:53 
1.6pls
PolandBall  [作者] 7 月 8 日 上午 1:00 
@憨憨 那是飞行器框架的问题
憨憨 7 月 7 日 下午 7:25 
那能修复吗?
PolandBall  [作者] 7 月 2 日 下午 6:33 
@sherlock 如果档内没有使用对应口径的武器,就不会允许你生产那些没用到的弹药。

另外就是如果你携带了飞行器框架,会导致弹药配方随机消失,这是飞行器框架的严重bug,这种情况出现的话,你甚至无法在人物编辑器里调用那些配方消失的弹药。
sherlock 7 月 2 日 下午 1:50 
订阅这个mod以后,找不到这些弹药在哪里生产
PolandBall  [作者] 5 月 28 日 上午 4:01 
@Sericapolis 修复了
Sericapolis 5 月 28 日 上午 1:37 
骇蜥使用正义法槌发射的125榴霰弹的预制破片会出现打不到人的情况
sidorovich 5 月 15 日 上午 3:55 
tnx
PolandBall  [作者] 5 月 15 日 上午 12:53 
@sidorovich My previous comment was deleted by the system due to community moderation policies (collateral filtering), so it might have affected your reading.

The M302 is a 60mm mortar round, which you can find in OCanonsMod—though I'm not sure if I'll integrate this ammunition in the future.
sidorovich 5 月 12 日 下午 1:03 
please add the 90mm M302 [projectile with WP]
枯叶的风 5 月 12 日 上午 6:11 
你好 坦克需要的7.92✖57弹药无法制作,ce里只有7.92✖57毛瑟弹药 坦克无法使用
雨殇 5 月 9 日 上午 2:35 
请问大佬这个mod的制导弹药和turret collection的兼容嘛!感谢!
枯叶的风 5 月 8 日 下午 10:43 
好的,就是说里面的弹药有的是给坦克做的对吧
枯叶的风 5 月 8 日 下午 2:26 
有些弹药无法找到使用者 , 是需要其他mod吗?你的这些弹药都是和哪些mon关联的
枯叶的风 5 月 8 日 下午 2:19 
105✖617炮弹是哪个武器的弹药
Benjamin Proverb Test 5 月 8 日 上午 7:41 
some ideas: I would guess you know of these already given you mentioned working on AHEAD type ammunition, but there is some proximity fused munitions in 30mm like the 30x113mm XM1211. There is also timed detonation air burst in 30x173mm like the Mk310. I read that Russia is developing similar air burst options for their 30x165mm but didn't see any details for it (if its timed or proximity, or even any designation).

feeback: I did like the 25x137mm, 30x173mm, and 40x365mm APFSDS options
terrie 5 月 7 日 下午 9:57 
新版本会爆两条红字,[PBs New Ammunitions Pack] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[defName="Bullet_125mmTC_HE"]/comps) failed
file: D:\steam\steamapps\workshop\content\294100\3436308405\1.5\CE_DLib\Patches\AmmoPatch_ProgrammableFuze.xml,[PBs New Ammunitions Pack] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[defName="Bullet_9M133FM2_HE"]/comps) failed
file: D:\steam\steamapps\workshop\content\294100\3436308405\1.5\CE_DLib\Patches\AmmoPatch_ProgrammableFuze.xml,大佬能看一么?
Benjamin Proverb Test 5 月 1 日 下午 7:07 
Loving all these ammo types. Hope to see PB keep making stuff. Been having lots of fun with the Medium Caliber Multi-Purpose mod too.

@irRegularGuy646 I was thinking the 23mm could use some more options and was using the 25mm NATO rounds as a basis. Also did the same for 30x165mm with the 30x173mm ammo.
irRegularGuy646 4 月 27 日 上午 10:59 
can you add ammo types for 23x152mmB?
Adrienne 4 月 12 日 上午 8:07 
好快的修复,谢谢大佬
PolandBall  [作者] 4 月 12 日 上午 7:22 
@Adrienne 已修复。
Adrienne 4 月 12 日 上午 4:55 
105mm坦克炮的集束弹没反应
PolandBall  [作者] 4 月 11 日 下午 4:06 
@A Marmot with a Branch of Plums You can try to use 155mm howitzer in Fortification - Industrial. I updated my mod and tested on that 155 howitzer, which can use the ER shells.
A Marmot with a Branch of Plums 4 月 11 日 上午 10:16 
It also says under info that it takes 0 ingredients to craft
A Marmot with a Branch of Plums 4 月 11 日 上午 10:12 
Idk if this will help, but I noticed when I check the 155 ER info, it doesn't show ammo stats like the normal shells do.
A Marmot with a Branch of Plums 4 月 11 日 上午 10:11 
@PolandBall
I'm using the vanilla artillery piece chambered in 155mm.
PolandBall  [作者] 4 月 11 日 上午 10:05 
@A Marmot with a Branch of Plums Which mod's 155mm howitzer are you using? If this artillery piece uses a new ammoset, then I'll need to create a compatibility patch.
A Marmot with a Branch of Plums 4 月 11 日 上午 10:01 
Could it be because I'm using the updated Github version of Combat Extended?
A Marmot with a Branch of Plums 4 月 11 日 上午 9:09 
I think because of these same issues, it also does not appear as an ammo choice in the artillery weapon itself.
A Marmot with a Branch of Plums 4 月 11 日 上午 9:06 
@PolandBall
It is sort of working now. I am able to spawn it in using a mod called "Character Editor", but the 155 HE-ER shell doesn't appear in dev mode spawning or in any storage/supply zone lists.
Could it be something on my end? Thanks for the reply! :luv: