Solasta: Crown of the Magister

Solasta: Crown of the Magister

The Lands of Cosmos
23 条留言
Ossie1972 8 月 31 日 下午 8:41 
Main Quests
* Runaway Slaves: completed and Nonoy has joined
* The Chronomagus: found

Faction Quests
* Eliminate Vero the Crazed
* The Bleak Wilderness

Secondary Quests
* Bounty Beast Master
* Bounty: The Goblin King
* Demon In the Fort
* Dragon Slayer
* Giant Uprising
* Incusrion
* Searching for a Cure
* Star Frog Cult
* Summons from the Archmage
* The Abyss General Heisman
* The Cursed Priest
* The Madness...
* Thge Pilgrimage

Overall, unplayable - multiple quest and game killing bugs, but if fixed, lots of promise
Ossie1972 8 月 31 日 下午 8:41 
Void Fortress inescapable bug from previous message appears to be linked to entering via Chrono Lab rather than Moon Palace - entering via Moon Palace also allows final campaign exit before killing Shadowmancer.

Scripting for multiple quests in this entire campaign is seriously bugged. Mainline quests do not progress so no idea what to do next, and side quests do not resolve. These are the quests remaining unresolved - despite completing all requirements - once I exited campaign: (next message)
Ossie1972 8 月 29 日 上午 6:03 
* Dragon Smith in Drago Encampment, crafting Godslayer does not work

* Shadow joins party and seems important to keep alive but again no quest or scripting. I can't emphasise enough, again - when NPCs join party, need to be clear whether letting them die will screw up quests, scripting, rewards etc - let alone mainline quests

At this point * I get you're going for a big world, but 14+ days on a worldmap is just too long IMO. There is no game enjoyment in cycling through the rest sequence that many times just to get to the next closest area. Worse when some of the Chrono Lab shortcuts don't work

* And now I'm stuck in Void Fortress, cannot pass locked door, no other exit possible

I'm giving up on this campaign until multiple game-killing bugs are fixed
Ossie1972 8 月 25 日 上午 4:54 
At this point I'm just stuck beta testing more broken quests than I've actually been able to properly complete - WARNING - this campaign is still very buggy:

* Incursion quest - stuck on 0/3 Pilgrims even though I've cleared the entire Ranger Outpost map. Can't remember the order, but based on previous notes, I'm guessing I found & killed them before meeting Leymo the Imp & getting the quest

* Searching for a Clue quest - does not resolve on returning Sorrow Flowers to priest - quest reward maybe given? - couldn't tell - if it's Sovereign then it gets added correctly but if not I couldn't tell

Cosmos Ruins - worldmap entrance leads to nothing important, other areas appear accessible but guessing they are locked behind entry via Chronomagus Lab. If this area is important for camapign, no way to access (potentially game-killing bug)
Ossie1972 8 月 23 日 下午 7:29 
More:

* Dragon Slayer quest - as per others, if find Sir Danko after already killing the dragon, you just end up with another useless NPC party member, quest never resolves, reward never materialises. Free meat shields aren't necessarily bad, but when you accumulate so many, you completely lose track of the ones (if any) you're supposed to be still protecting for an active quest
Ossie1972 8 月 21 日 下午 8:13 
More: cannot edit comments so new comment!:

* ditto for Kino, Martok, Iliana: quests do not resolve in journal, but NPCs join party. Scripting for all these quests could be fixed to resolve quests properly, so NPC role is clear
Ossie1972 8 月 20 日 下午 3:05 
Some more!

* Goblin King bounty reward does not work

* Most world map exits on maps don't show (need to try to rearrange your party to be within the box you can't see, before the exit will trigger)

* "The Madness" quest does not complete in journal once returning to Iliana, although quest rewards complete and Iliana joins party
hboyftw  [作者] 8 月 19 日 上午 8:50 
It is not possible to fix and then reload the campaign. Sadly, will have to make a new game. I am going to be going through the bugs you listed and fixing them however.
Ossie1972 8 月 17 日 上午 8:16 
I am a hopeless completionist so if it's possible to fix the Demon & Beast Master quests in the middle of an existing campaign, I'll update the file & go back, otherwise, if they're lost I'll ignore & move on.

Other notes:

* Lots of NPCs joining party with quests, not clear whether important to keep alive to complete quest - some (eg Nonoy with "Finding a New Home quest") join before party should meet them according to quest scripting

* Exit to Ruins of Cosmos from the Chronomagus Lab gives message "Target entrance index is invalid: 1" and kicks you out to main map. Also a door in Ruins map not interactable (looks like further content behind)

* Dire Wolf Pelt Bundle does not disappear after delivering to tanner unless in character 1's inventory

* The Bleak Wilderness quest: reward is given after delivering Halepot to priest, but quest not updated or completed in journal

* I can't remember where to find The Cursed Priest? Maybe add to quest description
hboyftw  [作者] 8 月 16 日 下午 2:52 
thank you for the feedback ossie. And thank you for playing the campaign and giving your thoughts. It is much appreciated.
Ossie1972 8 月 13 日 下午 6:07 
Ok so not important to keep alive for quests or anything - thanks.

Other notes:

* Redhand Coast Fort - if you find and kill the demon before talking to the quest giver, quest does not resolve

* Redhand Coast Fort - if you find and kill the Beast Master before talking to the quest giver, quest does not resolve
hboyftw  [作者] 8 月 12 日 下午 5:26 
They are not really meant to be kept alive sadly. If there was a way to level them then I am sure, otherwise yeah tried to give them some status effect if you can keep them back protecting your ranged is about the best you can do.
Ossie1972 8 月 11 日 下午 5:45 
Is it necessary to keep Nonoy, Ridley, and Re L alive, or are they just meat shields to help in the early stages as long as they last?
hboyftw  [作者] 8 月 6 日 下午 7:23 
Wow! Thank you so much! Looking forward to it.
Ossie1972 8 月 6 日 下午 4:11 
@hboyftw thanks! This is next on my list, although may take a while to get started with RL. Also, I've copied your description to your post on Discord about this campaign
hboyftw  [作者] 8 月 5 日 下午 7:46 
yes ossie. i have it listed correctly now at level 1-16
Ossie1972 8 月 5 日 下午 4:36 
Description is now missing - can you please confirm max level at ened of campaign?
hboyftw  [作者] 8 月 5 日 下午 1:12 
Updated the campaign and addressed the bugs. Enjoy the campaign everyone! Thank you for playing. Let me know here if any more bugs crop up for you.
Ossie1972 6 月 30 日 上午 12:51 
Did this ever get updated or is it still bugged?
charles_watkins 5 月 14 日 上午 9:17 
Still working on this? If you can get the bugs out, I'll give it a replay.
charles_watkins 3 月 31 日 上午 7:53 
Exit to Ex-Ranger cave is an end-game exit.
marloweandreyko 3 月 23 日 上午 7:40 
Loved that you folks took the time to build this game. It's beautiful.

However, it's also very buggy in the way talemi mentioned AND has the following additional issues. This is in multiplayer.
1. Factions don't appear in Journal, even after many interactions with them.
2. Some quests don't complete (in the vein of talemi's comment).
3. Dialogue screen 'freezes' when the Chronomagus says the Ruins of Cosmos will appear on my map. I can pan around and zoom but cannot get 'past' it to resume the game.

Also thought Wrath of Gorath was meant to work that way. It does trivialize most fights.
taleml 3 月 7 日 上午 4:30 
Problem. Finished all the bleak wilderness 3 areas with nonoy and the quest still didnt update and telling me to go there and meet her.
also minor thing: the wrath of gorath stuns even on successful save